Pauli Nieminen wrote: > On Mon, Feb 8, 2010 at 5:45 PM, Brian Paul <brian.e.p...@gmail.com> wrote: >> On Sun, Feb 7, 2010 at 3:16 PM, Pauli Nieminen <suok...@gmail.com> wrote: >>> Queried variables GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS and >>> GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS are not part ARB_vertex_program. >>> Mesa only returns them if driver implements ARB_vertex_shader >>> which is correct according to extension specifications. >>> >>> Signed-off-by: Pauli Nieminen <suok...@gmail.com> >>> --- >>> tests/shaders/vp-combined-image-units.c | 3 ++- >>> 1 files changed, 2 insertions(+), 1 deletions(-) >>> >>> diff --git a/tests/shaders/vp-combined-image-units.c >>> b/tests/shaders/vp-combined-image-units.c >>> index 743fc3d..0dc4a42 100644 >>> --- a/tests/shaders/vp-combined-image-units.c >>> +++ b/tests/shaders/vp-combined-image-units.c >>> @@ -74,5 +74,6 @@ piglit_display(void) >>> void >>> piglit_init(int argc, char **argv) >>> { >>> - piglit_require_extension("GL_ARB_vertex_program"); >>> + piglit_require_extension("GL_ARB_vertex_shader"); >>> } >>> + >>> -- >> There's also a comment near the top of the file which should be >> updated. Thanks. >> > > Cleaned a a bit more the code and attached the patch. Here is change set also: > diff --git a/tests/shaders/vp-combined-image-units.c > b/tests/shaders/vp-combined-image-units.c > index 743fc3d..324e0df 100644 > --- a/tests/shaders/vp-combined-image-units.c > +++ b/tests/shaders/vp-combined-image-units.c > @@ -27,7 +27,7 @@ > > /** @file vp-combined-image-units.c > * > - * Tests that ARB_vertex_program returns a not-impossible result for > + * Tests that ARB_shader_program returns a not-impossible result for > * GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS. Catches a regression in wine caused > * by bug #25518. > */ > @@ -53,15 +53,13 @@ piglit_display(void) > pass = GL_FALSE; > } > > - if (GLEW_ARB_fragment_program) { > - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &fragment); > - if (combined < fragment) { > - fprintf(stderr, > - "Max fragment units (%d) > " > - "combined units (%d)\n", > - fragment, combined); > - pass = GL_FALSE; > - } > + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &fragment); > + if (combined < fragment) { > + fprintf(stderr, > + "Max fragment units (%d) > " > + "combined units (%d)\n", > + fragment, combined); > + pass = GL_FALSE; > } > > pass = pass && glGetError() == 0; > @@ -74,5 +72,6 @@ piglit_display(void) > void > piglit_init(int argc, char **argv) > { > - piglit_require_extension("GL_ARB_vertex_program"); > + piglit_require_extension("GL_ARB_vertex_shader"); > } > >> Can you commit to piglit? >> > > No.
OK, I've committed this patch. Thanks. -Brian ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev