Hello, Here's a patch series to implement a handful of EGLImage extensions in the DRI2 EGL driver:
EGL_KHR_image_base EGL_KHR_image_pixmap GL_OES_EGL_image The implementation is a little tricky, since the EGLImage is an EGL (binding layer) type, but it's passed to client API functions such as void glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); void glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); The image argument is an EGLImage and the binding agnostic GL implementation can't do anything with it. So what I've done is to pass the image argument all the way into the backend driver, which is then expected to have some interface provided from the loader to map the opaque EGLImage to a type the driver understands. In the DRI case, I make this work with two new DRI extensions: DRI image and DRI imageLookup. The DRI image extensions is implemented by the driver and the loader (that is, src/egl/drivers/dri2) uses it to create a __DRIimage from the GEM/TTM handle for a pixmap, or possibly some other source. This is how EGL_KHR_image_pixmap is done. The DRI imageLookup extension is implemented by the loader and passed to the DRI driver at initialization time. The driver uses this extension to map the opaque EGLImage handles back to a __DRIimage struct. With this in place, I have implemented GL_OES_EGL_image. I added the glapi specification for it and I've added it as a GL extension as well. This is mostly boilerplate extension work, and it adds dd_function_table hooks for the driver to implement. There still some details I need to figure out here, for example, the extensions don't show up in the EGL extension string. Looking though the EGL_KHR_image_pixmap and GL_OES_EGL_image extensions, there seems to be no way to specify the format of the pixmap. With GLX_EXT_texture_from_pixmap, we can specifiy the format as either RGB or RGBA through the attribute list passed to glXBindTexImageEXT(). In the EGLImage model, there's no way to specify this, so I've proposed an extension in patch 11: EGL_KHR_image_pixmap_format. This adds an eglCreateImageKHR attribute, EGL_NATIVE_PIXMAP_FORMAT_KHR that takes two values: EGL_NATIVE_PIXMAP_RGB_KHR EGL_NATIVE_PIXMAP_RGBA_KHR Pretty straightforward. Finally I added a few new options to xeglgears: -pbuffer-texture, which renders to an EGL pbuffer surface and textures using eglBindTexImage() and -pixmap-texture, which renders to a EGL pixmap surface and textures from that by creating an EGLImage from the underlying X pixmap and binding that using GL_OES_EGL_image. Let me know what you think, Kristian Kristian Høgsberg (12): dri: Store the loader private passed in at dri context creation intel: Track named regions and make sure we only have one region per named bo intel: Avoid dri_bo_flink() in intel_update_renderbuffers() glapi: Add GL_OES_EGL_image glapi: GL_OES_EGL_image autogenerated files core: Implement GL_OES_EGL_image entry points dri_interface.h: Add DRI image and imageLookup extensions intel: Implement DRI image extension intel: Implement GL_OES_EGL_image entrypoints egl_dri2: Implement EGL_KHR_image and EGL_KHR_image_pixmap egl: Add proposed EGL_KHR_image_pixmap_format extension xeglgears: Add test case for texturing from an EGLImage include/EGL/eglext.h | 8 + include/GL/internal/dri_interface.h | 43 + progs/egl/xeglgears.c | 95 +- src/egl/drivers/dri2/egl_dri2.c | 133 ++- src/egl/main/eglimage.c | 10 + src/egl/main/eglimage.h | 1 + src/glx/indirect.c | 3 +- src/mesa/drivers/dri/common/dri_util.c | 5 +- src/mesa/drivers/dri/common/dri_util.h | 6 + src/mesa/drivers/dri/intel/intel_context.c | 10 +- src/mesa/drivers/dri/intel/intel_fbo.c | 34 + src/mesa/drivers/dri/intel/intel_regions.c | 24 +- src/mesa/drivers/dri/intel/intel_regions.h | 11 + src/mesa/drivers/dri/intel/intel_screen.c | 88 + src/mesa/drivers/dri/intel/intel_screen.h | 1 + src/mesa/drivers/dri/intel/intel_tex_image.c | 51 + src/mesa/glapi/Makefile | 5 +- src/mesa/glapi/OES_EGL_image.xml | 20 + src/mesa/glapi/gl_API.xml | 2 + src/mesa/glapi/glapidispatch.h | 16 +- src/mesa/glapi/glapioffsets.h | 6 +- src/mesa/glapi/glapitable.h | 2 + src/mesa/glapi/glapitemp.h | 12 + src/mesa/glapi/glprocs.h | 608 ++++---- src/mesa/main/dd.h | 11 + src/mesa/main/fbobject.c | 24 + src/mesa/main/fbobject.h | 3 + src/mesa/main/mfeatures.h | 2 + src/mesa/main/remap_helper.h | 2317 +++++++++++++------------- src/mesa/main/teximage.c | 41 + src/mesa/main/teximage.h | 2 + src/mesa/sparc/glapi_sparc.S | 2 + src/mesa/x86-64/glapi_x86-64.S | 74 + src/mesa/x86/glapi_x86.S | 2 + 34 files changed, 2178 insertions(+), 1494 deletions(-) create mode 100644 src/mesa/glapi/OES_EGL_image.xml ------------------------------------------------------------------------------ SOLARIS 10 is the OS for Data Centers - provides features such as DTrace, Predictive Self Healing and Award Winning ZFS. 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