http://bugs.freedesktop.org/show_bug.cgi?id=26121


Ian Romanick <i...@freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |NOTOURBUG




--- Comment #2 from Ian Romanick <i...@freedesktop.org>  2010-02-19 11:40:05 
PST ---
The NULL dereference happens during function dispatch.  Add a NULL check would
add overhead to every single OpenGL function call.  Correct applications should
not have to pay a performance penalty to prevent buggy apps from crashing.


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