On Fri, Feb 19, 2010 at 7:34 PM, Xavier Chantry
<chantry.xav...@gmail.com> wrote:
> It seems the commit below will always report an user error when
> glxinfo -l is called.
> And indeed I always get the following :
> $ glxinfo -l
> ...
>    GL_VERTEX_PROGRAM_ARB:
> ...
> Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
> Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname)
>
> Should glxinfo be fixed to avoid this error ?
> We could just put the fragment program only parameter in its own list,
> and not use them when target is vertex program.

Well, normally GL errors aren't reported to stderr so most people
running non-debug builds won't see those.  But yeah, we probably
shouldn't generate the errors anyway.  Feel free to write a patch to
glxinfo...

-Brian

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