http://bugs.freedesktop.org/show_bug.cgi?id=26666

           Summary: In GTA VC objects are drawn in incorrect Z order
           Product: Mesa
           Version: unspecified
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
        AssignedTo: mesa3d-dev@lists.sourceforge.net
        ReportedBy: b7.10110...@gmail.com


Created an attachment (id=33450)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=33450)
Screnshot

I started Xorg with 'vesa' driver to use SW rendering, so video card shouldn't
matter (in fact, HW accelerated rendering is OK).
Screenshot demonstrates the bug.
P.S. Mesa version is 7.7, but it isn't listed in the bug form...


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