On Sat, Feb 27, 2010 at 12:13 PM, Alex Weiss <al...@cacography.net> wrote: > Hello everyone, > I ran into a bit of trouble building Mesa on Mac OS X this afternoon. Turns > out that when mklib was given one archive to merge into another on darwin, > it was failing to unpack the first into it's component object files before > calling ar, so we were winding up with libmesa.a containing the > archive libglslpp.a itself rather than it's contents. Looks like it's > related to http://bugs.freedesktop.org/show_bug.cgi?id=25735; the error I > was getting is the same as the original reporter of that bug. In any case, I > have a patch for mklib (attached) that fixes the problem, but I'm not > certain where to send it.
Looks good, although I stripped out the commented commands/variables. Probably at this point all the arches should be converted to doing the expanded archives since they're all breaking, but that's another patch. Applied. -- Dan ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev