On Sat, Feb 27, 2010 at 12:13 PM, Alex Weiss <al...@cacography.net> wrote:
> Hello everyone,
> I ran into a bit of trouble building Mesa on Mac OS X this afternoon. Turns
> out that when mklib was given one archive to merge into another on darwin,
> it was failing to unpack the first into it's component object files before
> calling ar, so we were winding up with libmesa.a containing the
> archive libglslpp.a itself rather than it's contents. Looks like it's
> related to http://bugs.freedesktop.org/show_bug.cgi?id=25735; the error I
> was getting is the same as the original reporter of that bug. In any case, I
> have a patch for mklib (attached) that fixes the problem, but I'm not
> certain where to send it.

Looks good, although I stripped out the commented commands/variables.
Probably at this point all the arches should be converted to doing the
expanded archives since they're all breaking, but that's another
patch.

Applied.

--
Dan

------------------------------------------------------------------------------
Download Intel&#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to