On Thu, 2010-03-11 at 17:50 -0800, Marek Olšák wrote: > Please see this commit: > http://cgit.freedesktop.org/~mareko/mesa/commit/?id=177a4432aa88fc68d83895ae71b7ad2c86a1e7e3 > > Subject: [PATCH] gallium: fix BGRA vertex color swizzles > > The mapping for vertex_array_bgra: > (gl -> st -> translate) > GL_RGBA -> PIPE_FORMAT_R8G8B8A8 (RGBA) -> no swizzle (XYZW) > GL_BGRA -> PIPE_FORMAT_A8R8G8B8 (ARGB) -> ZYXW (BGRA again??) > > Iẗ́'s pretty clear that PIPE_FORMAT_A8R8G8B8 here is wrong. This > commit > fixes the pipe format and removes obvious workarounds in > util/translate. > > Tested with: softpipe, llvmpipe, r300g. > > Please review.
Marek, Well spotted. These were cases where formats were being used inconsistently in respect to their LSB->MSB vs MSB->LSB meanings and my automatic format rename did no more than flipping the inconsistency the otherway around. Looks good to me. I've went ahead and commited since I needed to fix up other state trackers. Jose ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev