Signed-off-by: Xavier Chantry <chantry.xav...@gmail.com> --- src/gallium/drivers/nv50/nv50_screen.c | 1 - src/gallium/drivers/nv50/nv50_screen.h | 2 -- 2 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index 7e2e8aa..adf0d3b 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -234,7 +234,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) pscreen->context_create = nv50_create; nv50_screen_init_miptree_functions(pscreen); - nv50_transfer_init_screen_functions(pscreen); /* DMA engine object */ ret = nouveau_grobj_alloc(chan, 0xbeef5039, diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index d1bc80c..ec19ea6 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -38,6 +38,4 @@ nv50_screen(struct pipe_screen *screen) return (struct nv50_screen *)screen; } -void nv50_transfer_init_screen_functions(struct pipe_screen *); - #endif -- 1.7.0.1 ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev