On Sat, 2010-03-13 at 16:52 +0200, Maxim Levitsky wrote:
> This time I caught it early.
> 
> 46450c1f3f93bf4dc96696fc7e0f0eb808d9c08a is first bad commit
> commit 46450c1f3f93bf4dc96696fc7e0f0eb808d9c08a
> Author: Eric Anholt <e...@anholt.net>
> Date:   Wed Mar 10 17:38:33 2010 -0800
> 
>     i965: Do FS SLT, SGT, and friends using CMP, SEL instead of CMP, MOV, MOV.
> 
> :040000 040000 d6abcec74652e20faf81feac8486cfb8ef979494 
> d5b5c11b472e463525965d9673c0170b0eb206f1 M    src
> 
> 
> (Revert helps restore correct behaviour)
> 
> This breaks several shaders in my examples folder, that I downloaded from 
> GLSL tutorial site.
> (http://www.lighthouse3d.com/opengl/glsl/)
> 
> 
> 
> Attached two example shaders.
> 
> Best regards,
>       Maxim Levitsky
> 
> 

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