On Thu, 2010-04-08 at 09:33 -0700, José Fonseca wrote:
> The attached patch adds missing D3D9 color formats.
> 
> We've been going back and forward whether to add these or not, but the
> end conclusion seems there is no harm to add these formats, no matter
> how weird some are, as state tracker and pipe drivers are free to ignore
> them.
> 
> The util module should support all formats however, for everybody's
> convenience. I'll submit more code for these once this patches  go in.
> 
> If I'm not mistaken, the only missing D3D9 formats are some depth
> stencil plus some video formats (e.g. NV12). I did not bother to add
> these yet, given I have no pressing need.
> 
> Jose

This seems fine.  Some of these may actually exist in hardware.

Keith


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