On Fri, Jun 18, 2010 at 08:40:35PM +0530, nitesh suthar wrote:
> Hello All
> 
> I want to continue to write DRI Driver s3c6410.
> 
> For now I have complete user manual of that hardware.
> 
> I have kernel side driver & code for hardware call.
> 
> A user space compiled shaired library.
> 
> I am able to compile opengl-es application and run over board easily.
> 
> What would be easiest way to convert that library  or link that shared
> library to work with Mesa ?
> 
> or Does mesa provide any framework where I just need to make hardware call
> fur functions ?
> 
> Please suggest us some idea or link where we could start developing Mesa lib
> for s3c6410.
> 
> 
> Thanks &Regards
> 
> Nitesh Suthar
> Software Developer and IT Engineer
> (Prosoftworld Pvt Lt.)

Do you want to reimplement a full opensource driver using mesa ? If
so you can forget about the GL ES library you are using and start
looking at how to implement a driver in mesa from scratch (this is
a complex and time consuming task) First you will have to choose
btw classic mesa or gallium, if your hw support glsl shader then
you should choose gallium (looks at src/gallium/drivers for example).

Also it's not clear what kind of documentation you have, does user
manual you have cover hw and how to program it ? (not how to use
the library provided).

Maybe if you tell us why you want to do a mesa driver it would allow
us to give you more proper advices.

Cheers,
Jerome

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