On Fri, Jun 18, 2010 at 08:40:35PM +0530, nitesh suthar wrote: > Hello All > > I want to continue to write DRI Driver s3c6410. > > For now I have complete user manual of that hardware. > > I have kernel side driver & code for hardware call. > > A user space compiled shaired library. > > I am able to compile opengl-es application and run over board easily. > > What would be easiest way to convert that library or link that shared > library to work with Mesa ? > > or Does mesa provide any framework where I just need to make hardware call > fur functions ? > > Please suggest us some idea or link where we could start developing Mesa lib > for s3c6410. > > > Thanks &Regards > > Nitesh Suthar > Software Developer and IT Engineer > (Prosoftworld Pvt Lt.)
Do you want to reimplement a full opensource driver using mesa ? If so you can forget about the GL ES library you are using and start looking at how to implement a driver in mesa from scratch (this is a complex and time consuming task) First you will have to choose btw classic mesa or gallium, if your hw support glsl shader then you should choose gallium (looks at src/gallium/drivers for example). Also it's not clear what kind of documentation you have, does user manual you have cover hw and how to program it ? (not how to use the library provided). Maybe if you tell us why you want to do a mesa driver it would allow us to give you more proper advices. Cheers, Jerome ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev