On 10/18/2011 10:50 AM, Peter Hanzel wrote: > Hello. > > I am following Mesa3d-dev mailing list and also found your commit to > mesa/vmwgfx: > > b056516d5efb9386c35f45faf8190e3c211773f8 > vmwgfx: Require HWV8 for 3d support > On lower versions, the way we mix 2D and 3D may be too slow. > > Does this mean that for 3D working in VMWare now I need VMWare > workstation 8? > If i just change the line > > @@ -52,7 +52,7 @@ bool vmw_fifo_have_3d(struct vmw_private *dev_priv) > if (hwversion == 0) > return false; > - if (hwversion < SVGA3D_HWVERSION_WS65_B1) > + if (hwversion < SVGA3D_HWVERSION_WS8_B1) > return false; > return true; > > Back to WS65_B1, the 3d will work but slowly? or will work corrupted? > > Thanks for info. > > Peter Hanzel
Peter, You will mainly get two problems: 1) If you alter the cliprects of a 3D window, like partly covering it with another window, each update of the 3D window will trigger a software readback, which will make things slow. 2) There is no guarantee that the kernel can fulfill large user-space requests for DMA bufffers, so you might run into problems with apps with large DMA buffer requirements. Like specviewperf for example. Otherwise I think it should work, but we haven't really tried. /Thomas ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity and more. Splunk takes this data and makes sense of it. Business sense. IT sense. Common sense. http://p.sf.net/sfu/splunk-d2d-oct _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev