On 08/28/2013 05:27 PM, Eric Bénard wrote:
Le Wed, 28 Aug 2013 15:29:29 -0300,
Daiane Angolini <[email protected]> a écrit :

On 08/28/2013 03:00 PM, Eric Bénard wrote:
Le Wed, 28 Aug 2013 14:20:25 -0300,
Daiane Angolini <[email protected]> a écrit :

On 08/28/2013 01:43 PM, Daiane Angolini wrote:
I've been running some tests on master-next.

I used the following commands. Do you know any other I could run?



The past email, was for SOFT fp
RESULTS:
$ DISPLAY=:0 glxgears
108 frames in 5.0 seconds = 21.508 FPS

$ DISPLAY=:0 es2gears_x11
1494 frames in 5.0 seconds = 298.740 FPS

$ DISPLAY=:0 glmark2-es2
glmark2 Score: 212

$ DISPLAY=:0 glmark2-es2 --fullscreen
glmark2 Score: 229

The results for HARD fp:


$ DISPLAY=:0 glxgears
107 frames in 5.0 seconds = 21.395 FPS

$ DISPLAY=:0 es2gears_x11
1451 frames in 5.0 seconds = 290.200 FPS

$ DISPLAY=:0 glmark2-es2
glmark2 Score: 213

$ DISPLAY=:0 glmark2-es2 --fullscreen
glmark2 Score: 228

so hardfp brings lower results than softfp ... interesting ;-)

I took only measure. One time. I haven't calculated the standard
deviation or error from measures.

I would say the results is just "equal".

And, I'm not sure how much hfp and sfp impacts the result of a task
executed mainly by hardware (gpu).


Do you think, by the results, that there is still any bug?

on the GPU point of view no.

Great, the most important question I need to answer is "is that working".

I find interesting that the hardfp gives lower results than the
softfp : maybe that would be interesting to have true real life
benchmarks on this side (not GPU centric) before defaulting hardfp in
meta-fsl-arm for i.MX6 platforms.

With some time/test we can decide "which is the best"

Nice ;-)



Eric



--
Daiane

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