Hello,

I noticed that the current Vivante GPU drivers are pretty basic with regards to buffering, page-flipping etc. When I run a fullscreen X11 EGL/GLES2 application, screen tearing is clearly visible. Explicitely calling eglSwapInterval() with value 1 does not help - in fact, this call is completely ignored.

Tearing is very bad for animated user interfaces. I know there is functionality at kernel level to sync to the screen refresh rate, but the Vivante drivers would have to make use of it. Is there any more information on this problem? Perhaps some not-yet-released but announced drivers with vsync support?

cheers,
  Carlos
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