> Tearing is very bad for animated user interfaces. I know there is > functionality at kernel level to sync to the screen refresh rate, but the > Vivante drivers would have to make use of it. Is there any more information > on this problem? Perhaps some not-yet-released but announced drivers with > vsync support?
Hi Carlos. I can only offer a pointer which could be useless. Have you seen this thread? https://community.freescale.com/thread/309784 from the thread: "I exported FB_MULTI_BUFFER=2 that solved tearing problems with normal OpenGL rendering" this was not on X11 though, I believe. _______________________________________________ meta-freescale mailing list [email protected] https://lists.yoctoproject.org/listinfo/meta-freescale
