> Tearing is very bad for animated user interfaces. I know there is
> functionality at kernel level to sync to the screen refresh rate, but the
> Vivante drivers would have to make use of it. Is there any more information
> on this problem? Perhaps some not-yet-released but announced drivers with
> vsync support?

Hi Carlos. I can only offer a pointer which could be useless. Have you
seen this thread?

https://community.freescale.com/thread/309784

from the thread: "I exported FB_MULTI_BUFFER=2 that solved tearing
problems with normal OpenGL rendering"

this was not on X11 though, I believe.
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