The i.MX 6SoloLite has no 3D support, so don't build glmark2 with OpenGL ES 2.0 support.
Signed-off-by: Tom Hochstein <[email protected]> --- openembedded-layer/recipes-benchmark/glmark2/glmark2_%.bbappend | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openembedded-layer/recipes-benchmark/glmark2/glmark2_%.bbappend b/openembedded-layer/recipes-benchmark/glmark2/glmark2_%.bbappend index 0e04a65..0cfc39f 100644 --- a/openembedded-layer/recipes-benchmark/glmark2/glmark2_%.bbappend +++ b/openembedded-layer/recipes-benchmark/glmark2/glmark2_%.bbappend @@ -1,3 +1,3 @@ PACKAGECONFIG_mx6 = "${@bb.utils.contains('DISTRO_FEATURES', 'x11 opengl', 'x11-gl x11-gles2', \ bb.utils.contains('DISTRO_FEATURES', 'wayland opengl', 'wayland-gles2', '', d), d)}" -PACKAGECONFIG_remove_mx6sl = "x11-gles2" +PACKAGECONFIG_remove_mx6sl = "wayland-gles2 x11-gles2" -- 1.9.1 -- _______________________________________________ meta-freescale mailing list [email protected] https://lists.yoctoproject.org/listinfo/meta-freescale
