On Tue, Mar 12, 2024 at 1:58 PM Christopher Clark
<[email protected]> wrote:
>
> On Mon, Mar 11, 2024 at 6:56 PM Bruce Ashfield <[email protected]> 
> wrote:
> > On Mon, Mar 11, 2024 at 8:41 PM Tim Orling <[email protected]> wrote:
> > > On Mon, Mar 11, 2024 at 2:11 PM Bruce Ashfield <[email protected]> 
> > > wrote:
> > >>
> > >> Hi all,
> > >>
> > >> I'm still looking for help with this.
> > >>
> > >> It's all fine and well that folks have packages that they are
> > >> interested in more than others, but it needs to be more than
> > >> maintainers that step up and fix the niche packages.
> > >>
> > >> I'm still holding the meta-virt master-next -> master push until Ceph
> > >> is upgraded and working.
> > >>
> > >> I know absolutely nothing about CMake, so I'm flailing around in the
> > >> build of Ceph and have gotten no further since I last asked for help.
> > >
> > > Well I did try, but I am no CMake expert nor ceph expert either. I got 
> > > stalled on it detecting “thrift” in one of the vendored libraries.
> >
> > I ended up with that as well (just a few minutes ago), I tried setting
> > some Thrift variables, but it refuses to detect those as well.
> >
> > The errors seem to rotate .. and it isn't even obvious if some are
> > really fatal, or not.
> >
> > Perhaps it just isn't something that cross builds anymore, and I'll
> > just blacklist it with the broken
> > recipe.
> >
> > I'll have one more try with it tomorrow before giving up.
>
> Hi Bruce, Tim,
>
> I had a look at this yesterday, and I (possibly?) made some progress
> with it but wanted to ask before getting too far with an approach:
> would it be OK to pull out at least some of those vendored components
> into some new separate recipes, so that rebuilding that compile stage
> when it needs it is faster?
>

I'm fine with stripping it down to the bare minimum to be buildable.

I'd rather have a building (but small) recipe, and then we can see if there's
demand for more components.

I was also poking at this today, and I'm still seeing dramatically different
results when I call compile multiple times .. all the way back to cmake
complaining it can't find the python3 interpreter, which was a problem
I thought I had solved!

Feel free to grab me on the #meta-virt channel if you have any interactive
questions.

Bruce

> Christopher
>
>
> >
> > Bruce
> >
> > > We can only take so much abuse from upstream ;)
> > >
> > >
> > >>
> > >> Bruce
> > >>
> > >> On Tue, Mar 5, 2024 at 9:22 PM Bruce Ashfield via
> > >> lists.yoctoproject.org
> > >> <[email protected]> wrote:
> > >> >
> > >> > Hi all,
> > >> >
> > >> > If anyone has experience with Cmake, I could use a hand completing the
> > >> > ceph upgrade that is marked as WIP in master-next.
> > >> >
> > >> > It took me a few hours today, but I managed to get past python3
> > >> > detection issues, but now I'm running into a compiler test failure
> > >> > during the build.
> > >> >
> > >> > To me, it looks like our sysroot isn't being passed, which could be
> > >> > related to the toolchain.cmake not being used (since the compiler test
> > >> > is being launched by a sub component).
> > >> >
> > >> > I'm inclined to be stubborn about this, and keep working on getting
> > >> > the package bumped, as it has missed a few upgrades and is in need of
> > >> > some love.
> > >> >
> > >> > Bruce
> > >> >
> > >> > --
> > >> > - Thou shalt not follow the NULL pointer, for chaos and madness await
> > >> > thee at its end
> > >> > - "Use the force Harry" - Gandalf, Star Trek II
> > >> >
> > >> >
> > >> >
> > >>
> > >>
> > >> --
> > >> - Thou shalt not follow the NULL pointer, for chaos and madness await
> > >> thee at its end
> > >> - "Use the force Harry" - Gandalf, Star Trek II
> > >>
> > >>
> > >>
> >
> >
> > --
> > - Thou shalt not follow the NULL pointer, for chaos and madness await
> > thee at its end
> > - "Use the force Harry" - Gandalf, Star Trek II
> >
> > 
> >



-- 
- Thou shalt not follow the NULL pointer, for chaos and madness await
thee at its end
- "Use the force Harry" - Gandalf, Star Trek II
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