On Tue, Mar 12, 2024 at 1:58 PM Christopher Clark <[email protected]> wrote: > > On Mon, Mar 11, 2024 at 6:56 PM Bruce Ashfield <[email protected]> > wrote: > > On Mon, Mar 11, 2024 at 8:41 PM Tim Orling <[email protected]> wrote: > > > On Mon, Mar 11, 2024 at 2:11 PM Bruce Ashfield <[email protected]> > > > wrote: > > >> > > >> Hi all, > > >> > > >> I'm still looking for help with this. > > >> > > >> It's all fine and well that folks have packages that they are > > >> interested in more than others, but it needs to be more than > > >> maintainers that step up and fix the niche packages. > > >> > > >> I'm still holding the meta-virt master-next -> master push until Ceph > > >> is upgraded and working. > > >> > > >> I know absolutely nothing about CMake, so I'm flailing around in the > > >> build of Ceph and have gotten no further since I last asked for help. > > > > > > Well I did try, but I am no CMake expert nor ceph expert either. I got > > > stalled on it detecting “thrift” in one of the vendored libraries. > > > > I ended up with that as well (just a few minutes ago), I tried setting > > some Thrift variables, but it refuses to detect those as well. > > > > The errors seem to rotate .. and it isn't even obvious if some are > > really fatal, or not. > > > > Perhaps it just isn't something that cross builds anymore, and I'll > > just blacklist it with the broken > > recipe. > > > > I'll have one more try with it tomorrow before giving up. > > Hi Bruce, Tim, > > I had a look at this yesterday, and I (possibly?) made some progress > with it but wanted to ask before getting too far with an approach: > would it be OK to pull out at least some of those vendored components > into some new separate recipes, so that rebuilding that compile stage > when it needs it is faster? >
I'm fine with stripping it down to the bare minimum to be buildable. I'd rather have a building (but small) recipe, and then we can see if there's demand for more components. I was also poking at this today, and I'm still seeing dramatically different results when I call compile multiple times .. all the way back to cmake complaining it can't find the python3 interpreter, which was a problem I thought I had solved! Feel free to grab me on the #meta-virt channel if you have any interactive questions. Bruce > Christopher > > > > > > Bruce > > > > > We can only take so much abuse from upstream ;) > > > > > > > > >> > > >> Bruce > > >> > > >> On Tue, Mar 5, 2024 at 9:22 PM Bruce Ashfield via > > >> lists.yoctoproject.org > > >> <[email protected]> wrote: > > >> > > > >> > Hi all, > > >> > > > >> > If anyone has experience with Cmake, I could use a hand completing the > > >> > ceph upgrade that is marked as WIP in master-next. > > >> > > > >> > It took me a few hours today, but I managed to get past python3 > > >> > detection issues, but now I'm running into a compiler test failure > > >> > during the build. > > >> > > > >> > To me, it looks like our sysroot isn't being passed, which could be > > >> > related to the toolchain.cmake not being used (since the compiler test > > >> > is being launched by a sub component). > > >> > > > >> > I'm inclined to be stubborn about this, and keep working on getting > > >> > the package bumped, as it has missed a few upgrades and is in need of > > >> > some love. > > >> > > > >> > Bruce > > >> > > > >> > -- > > >> > - Thou shalt not follow the NULL pointer, for chaos and madness await > > >> > thee at its end > > >> > - "Use the force Harry" - Gandalf, Star Trek II > > >> > > > >> > > > >> > > > >> > > >> > > >> -- > > >> - Thou shalt not follow the NULL pointer, for chaos and madness await > > >> thee at its end > > >> - "Use the force Harry" - Gandalf, Star Trek II > > >> > > >> > > >> > > > > > > -- > > - Thou shalt not follow the NULL pointer, for chaos and madness await > > thee at its end > > - "Use the force Harry" - Gandalf, Star Trek II > > > > > > -- - Thou shalt not follow the NULL pointer, for chaos and madness await thee at its end - "Use the force Harry" - Gandalf, Star Trek II
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