This script suggested by Monte is a more elegant version than the one I'm
already using. It goes in the script for the player playing the "Splabel1"
etc. sound. Right? In this case, any one of the 5 randomly chosen splabel
sounds should start the chant. So I tried sticking this in the script for
each of their players. I also tried it in the stack script and the
background script.
on playStopped tPlayer
switch tPlayer
case "splabel1"
start player "chant"
break
case "splabel2"
start player "chant"
break
case "splabel3"
start player "chant"
break
case "splabel4"
start player "chant"
break
case "splabel5"
start player "chant"
break
end switch
end playStopped
On the other hand if I put this in the stack script and type splabel1 into
the message box, the chant player does play.
on splabel1
start player "chant"
end splabel1
What am I missing?
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