>On Wednesday, March 13, 2002, at 01:04 PM, Karl Becker wrote: > >>I have an idea for improving the "move" command but I'm having a >>tricky time figuring out how the syntax, and even the concept >>itself, would work. I'd like to be able to use the move command to >>move objects in non-linear, time-variable ways. > >I for one am glad to see someone else in need of this feature. I >had been trying to figure out some way to script this as well, but >built-in control would be excellent. >... > So in theory, you could write syntax as: > > move grc ball from 10,10 to 100,100 easein 20 easeout 40 > >...to accelerate the moved object to the moveSpeed during the first >20% of the moved distance, and decelerate during the last 40%.
Yes, that's a good way of putting it. That functionality would be wonderful! I'd also like to move stuff along an equation, too, but that's a minor thing - this easein/out is a nice way of phrasing it, yes. >Can we get this?... Hear hear, I second. -- Karl Becker, KB Productions - http://www.karlbecker.com Featuring:New Tricks, Tiger's Eye Pub, and The Fishin' Hole _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
