>I'm not sure why you couldn't do it the HyperCard way, as long as your >sounds are in MC-compatible formats (which it sounds like they are -- >.wav is fine.) I've had good luck with the ordinary "play" command (no >player object, just regular old "play snd.wav"), using sounds that were >imported into the stack. It works just like in HC. I don't think I've >tried to queue them up though. Was there a problem with the queueing?
Apparently so. Tried it again, and the results are: put "darn you.wav,aaah.wav,goodie.wav,oh yeah.wav,talk to you.wav" into soundList repeat with x = 1 to the number of items of soundList play (item x of soundList) end repeat answer "hello" It plays the first part of the first sound (cuts it in half) and the last part of the last sound (cuts it in half). plays 1/2 of "darn you.wav" opens "hello" plays 1/2 of "talk to you.wav" It's as though the "hello" window opening gets in the way, cutting out all the sounds in the middle. -- --Shareware Games for the Mac-- http://www.gypsyware.com _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard