bora. como ajudamos? abs, dalton
On 11/16/06, Leo germani <[EMAIL PROTECTED]> wrote:
ei vi esse aqui: (ja to construindo lá.. bora montar uma favelinha) ---------- Forwarded message ---------- From: Franco Mattes < [EMAIL PROTECTED]> Date: Nov 13, 2006 11:30 PM Subject: [aha] VIRTUAL EXHIBIT IN ONLINE SECOND LIFE GALLERY MODELS REAL WORLD SHOW To: [EMAIL PROTECTED] FOR IMMEDIATE RELEASE Contact: Marisa Olson, Editor & Curator, Rhizome.org <http://rhizome.org/> +1 (212) 219-1288 x258 - [EMAIL PROTECTED] VIRTUAL EXHIBIT IN ONLINE SECOND LIFE GALLERY MODELS REAL WORLD SHOW Italian artists Eva and Franco Mattes (a.k.a. 0100101110101101.ORG<http://0100101110101101.org/> ) present "13 Most Beautiful Avatars", a Second Life portrait series, at Second Life's Ars Virtua gallery. "13 Most Beautiful Avatars" is the newest installment of Time Shares, a series of online exhibitions co-presented by the New Museum of Contemporary Art and Rhizome.org <http://rhizome.org/>, in conjunction with Rhizome's "Tenth Anniversary Festival of Art & Technology". The exhibition, in Second Life's increasingly popular Ars Virtua gallery — a virtual nonprofit arts organization — will mirror the art gallery in which the newest work by Italian artists Eva and Franco Mattes (a.k.a. 0100101110101101.ORG <http://0100101110101101.org/>) is being exhibited. The Matteses have been living in the virtual world, Second Life, for over a year, exploring its terrain and interacting with its peculiar inhabitants. The result of their "video-game flanerie" is a series of portraits, entitled "13 Most Beautiful Avatars". Not unlike Warhol's entourage of stars, captured in the "13 Most Beautiful Boys" and "13 Most Beautiful Women" portrait series emerging from his famous Screen Tests, the Matteses' "13 Most Beautiful Avatars" captures the most visually dynamic and celebrated "stars" of Second Life. The portraits reflect Second Life aesthetics, featuring the bright colors, "artificial" light, broad flat areas, 3D shapes, and surreal perspectives that are typical of this virtual world. Overall, the series draws on the technological developments which allow the creation of alternate identities within simulated worlds, and questions the impact such technologies have on art and society. Despite the relative newness of using video game-derived source materials, the avatars' icons recall questions common to earlier eras of portraiture, including the cultural and psychological context of the images, and the relationships between high art and subculture, between contemporary art and "traditional" art forms, and between art and life itself. Eva and Franco Mattes are known for their controversial artworks, including staging high-profile hoaxes and defeating the Nike Corporation in a legal battle for a fake advertisement campaign. They are the recipients of the 2006 "Premio New York" grant, sponsored by the Italian Ministry of Foreign Affairs and the Italian Cultural Institute, New York. Their real-world exhibit takes place at the Italian Academy at New York's Columbia University, and a 3D replica of this physical exhibition space has been recreated for presentation of an exhibition identical to the "real" one, at Ars Virtua. The Second Life / Ars Virtua show is open November 15 - December 29, and the Italian Academy show is open November 30 - December 19. The Ars Virtua exhibit will be launched with an in-world opening reception on November 15, from 6-8pm SLT/9-11pm EST, here: http://slurl.com/secondlife/dowden/42/59/52/?title=Ars%20Virtua #### Info: http://rhizome.org/events/timeshares http://www.0100101110101101.org Downloadable images: http://www.0100101110101101.org/home/portraits/thirteen.html ______________________________ ____________________________________ AHA: Activism-Hacking-Artivism - mailing-list on artistic activism https://www.ecn.org/wws/info/aha http://www.ecn.org/aha check & support: http://www.neural.it + http://www.rebelart.net On 11/11/06, Felipe Fonseca <[EMAIL PROTECTED]> wrote: > > Quem vai fazer o esporo metarecicleiro no Second Life? > Residência virtualizada? > > ---------- Forwarded message ---------- > From: Turbulence > Date: Nov 8, 2006 1:49 PM > Subject: Ars Virtua Artist-in-Residence (AVAIR): Call for > Proposals > > > Ars Virtua Artist-in-Residence (AVAIR): Call for Proposals > Deadline November 21, 2006 > > Ars Virtua Gallery and New Media Center in Second Life is soliciting > proposals for its artist-in-residence program. The deadline for > submissions > is November 21, 2006. Established and emerging artists will work within > the > 3d rendered environment of Second Life. Each 11-week residency will > culminate in an exhibition and a community-based event. Residents will > also > receive a $400 stipend, training and mentorship. > > Ars Virtua Artist-in-Residence (AVAIR) is an extended performance that > examines what it means to reside in a place that has no physical > location. > > Ars Virtua presents artists with a radical alternative to "real life" > galleries: 1) Since it does not physically exist artists are not limited > by > physics, material budgets, building codes or landlords. Their only > constraints are social conventions and (malleable-extensible) software. > 2) > The gallery is accessible 24 hours a day to a potentially infinite > number of > people in every part of the world simultaneously. 3) Because of the ever > evolving, flexible nature of Second Life the "audience" is a far less > predictable variable than one might find in a Real Life gallery. > Residents > will be encouraged to explore, experiment with and challenge traditional > conventions of art making and distribution, value and the art market, > artist > and audience, space and place. > > Application Process: Artists are encouraged to log in to Second Life and > create an avatar BEFORE applying. Download the application requirements > here: http://arsvirtua.com/residence. Finalists will be contacted for an > interview. Interviews will take place from November 28-30. > > About Ars Virtua: Ars Virtua is a new media center and gallery located > entirely in the synthetic world of Second Life. It is a new type of > space > that leverages the tension between 3D rendered game space and > terrestrial > reality, between simulated and simulation. Ars Virtua is a venue for new > genres; it is also a platform for showcasing traditional artists > creating > still and moving images, for instance, who apply scripts to extend these > into the synthetic game environment. Ars Virtua maintains a close > relationship with the underlying animation engine that enables Second > Life > architecture and 3D rendered "sculpture." Ars Virtua brings the art > audience > into "new media" rather than new media to the museum or gallery, and > calls > upon its audience to interact with the art and one another via their > avatars > within the space. > > About Second Life: Second Life is a 3D online persistent space totally > created and evolved by its users. Within this vast and rapidly expanding > place, you can do, create or become just about anything you can imagine. > > Built-in content creation tools let you make almost anything you can > imagine, in real time and in collaboration with others. An incredibly > detailed digital body ('Avatar') allows a rich and customizable > identity. > > URLS: > http://arsvirtua.com/ > http://arsvirtua.com/residence/ > http://slurl.com/secondlife/dowden/42/59/52/?title=Ars%20Virtua > http://secondlife.com > > "AVAIR" is a 2006 commission of New Radio and Performing Arts, Inc., > (aka > Ether-Ore) for its Turbulence web site. It was made possible with > funding > from the Jerome Foundation. > > Jo-Anne Green, Co-Director > New Radio and Performing Arts, Inc.: http://new-radio.org > New York: 917.548.7780 . Boston: 617.522.3856 > Turbulence: http://turbulence.org > New American Radio: http://somewhere.org > Networked_Performance Blog: http://turbulence.org/blog > Upgrade! Boston: http://turbulence.org/upgrade > > -- > FelipeFonseca > .''`. > : :' : > `. `'` > `- Orgulhoso ser MetaRecicleiro > http://fff.hipercortex.com > http://metareciclagem.org > _______________________________________________ > Lista de discussão da MetaReciclagem > Envie mensagens para [email protected] > http://lista.metareciclagem.org > _______________________________________________ Lista de discussão da MetaReciclagem Envie mensagens para [email protected] http://lista.metareciclagem.org
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