Hello, I was looking through the archives to find some history on the "VC++ sequence reference bug" that is referenced in the release notes for version 2.3.12 but didn't see any discussion of the bug. Would someone please provide some background on this bug?
I'm running into a problem involving a sequence of structs that contain sequences. Using Red Hat Enterprise (2.4.21-40.ELsmp) my server works fine but with Microsoft Visual C++ .NET 2003 (version 7.1.3088) the server fails unpredictably (with differing degrees of severity) after the sequence of structs is returned to the client. If I try returning a sequence of structs containing only basic types (including string) everything works fine. Am I seeing the VC++ sequence reference bug or something else altogether? I can post some example code that reproduces the error if that would help. Thanks, Scott _______________________________________________ Mico-devel mailing list [email protected] http://www.mico.org/mailman/listinfo/mico-devel
