Hya Ken,

> I am working on the MWS for this week...and trying not announce things that
> will get people in trouble...(b5 came out yesterday, it makes great coffee
> and will help you win the lottery!...ooops)

Well that was more my fault then anyone else's. We actually do have b5
now but I'm
still testing it before we'll release.

> Anyway...I have been thinking of putting a Newbie tip in every edition (
> every other) and then putting an archive of those tips somewhere. What
> would you think of that?

Good plan.

> 1) A few of the newbie questions you  think need addressing...I was going
> to look at the FAQ and use that as a source as well. ( In fact  double
> entering some of those into a newbie section might get more people into the
> FAQ as well.) I seem to be a perpetual newbie so I have been going back
> over all of the questions I have asked over the last year to see what I can
> get out of them.
> I thought the following would work for the first few tutorials/newbienotes
> 1.dynamic or contextual page contstruction (below)  2.multihoming with
> linux/apache/midgard  3.database/information architecture

Logging in with sitegroups?

> 2) The first thing I was going to work on was the subject below...I know it
> was something I struggled with at one point and it is not always easy to
> understand...even though it is pretty straight forward once it works...
> I will pose a few basic questions, any comments I make are in ( )......
> 
> Q. Where does this code-init come from? How do I use it? (In my experience
> we don't really talk much about this element but it seems pretty key)

Yes and no... the problem is that the example sites use it extensively,
and that
it is in the default midgard-root.php3. There's nothing magical about
the
root file, you could remove the code-init element, possibly replacing it
with
something else entirely. Although that would get us some pretty
interesting-in-the-chinese-sense support questions. But if it's just
about the
technical side of things, it's just another template call in
midgard-root.php3.

> Q. How do I know when to make a page or page element active?

Page elements aren't active. Active pages are a easthetic feature;
they're never
'required', and everything you can do with them you can do without.

> Q. What is argv? Why does it return things to me?

:) Because it loves you, and wants to be your friend

$argv hands you back the 'rest' of the URI when a user accesses an
active page,
broken up into an array at the '/' signs.

Emile

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