2011/4/10 James K Beard <[email protected]>: > There are better libraries than mine for 128-bit, which is quad precision, > that use 12-bit exponents; my package always uses 16-bit exponents. Quad > precision packages use the hardware 80-bit floating point in most CPU cores > these days and would be smaller and faster than my package. My package is > useful for precisions higher than 128 bits. I typically use it for 256 bits > and higher.
Sorry, I don't talk here about 80-bit floating point. I am talking about 128-bit and this isn't supported in hardware by x86/x64 CPU. The exponent for 128-bit is 15-bit, 1-bit for sign, and 112 bits for mantissa, at least as IEEE defines it. Kai ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev _______________________________________________ Mingw-w64-public mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mingw-w64-public
