>> From: Charles Wilson <[email protected]>

>>>> This is possible, but of course this is up to mingw.org's maintainer,
>>>> if they want to add it. 

>> From: Charles Wilson <[email protected]>
>> I think it is a good idea; the BSD-vs-LGPL license is a good argument in
>> winpthread's favor (also, pthreads-w32 has seen relatively few updates
>> in recent years).  On the down side, winpthreads uses TLS callbacks so
>> it doesn't support Win9x whereas pthreads-w32 does -- but that really
>> isn't a drawback, because our (mingw.org) native thread cleanup code now
>> employs TLS too, so we no longer support win9x EITHER.

>> However, I'm not the mingw gcc maintainer, so it's really up to Cesar.
>> (And, as we just this week had our first 4.6.x release with ONE
>> pthreads-related change, we might want to let that settle for a bit
>> before we contemplate introducing ANOTHER major change to our threading
>> infrastructure!)

Chuck, JonY, Ruben, K. Frank et al:

Thank you all for your replies.  

Chuck, Ruben: Would appreciate if y'all could keep it on you higher priority
list for the future (don't know how to contact Cesar).  It is about time the 
world
had a standardized threading API across multiple platforms in C/C++.

As a user of the development environment, I don't really like patching it
(esp. if I have to get and compile the sources) due to configuration management 
concerns. 
So I will wait till C++0X support shows up fully in mingw in an offical release 
in
binary form.

In the meantime, I think I am just going to more forward with my own 
bare-minimum
(i.e. containing only what I need immediately) wrapper class that wraps Win32 
APIs on Windows
and pthread APIs on Linux.   (Don't have a Linux or Mac machine, so I'll have 
to leave the
other OS's implementation untested for now).  I'll if I can make it look like 
std::thread as much
as possible.

Cheers,

Venu Gopal
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