Op 29 okt. 2011 02:26 schreef "K. Frank" <[email protected]> het volgende: > > Hello List! > > Okay, mystery solved. A bogus PYTHONHOME environment variable > was defined. > > (I had installed an application that used python on a removable drive. > I was one of those download and run a small web-installer application, > so I never really knew what the install process entailed. It defined > PYTHONHOME pointing to the generally absent removable drive, a > detail I hadn't noticed. > > Why not just "download this file and unzip it into a directory of your > choice, and define the following environment variable to point to that > directory"? You know, kind of like mingw-w64 does...) > > Anyway, I removed (renamed, actually) the PYTHONHOME variable, > and now gdb works just fine. Although having gdb break because of > the bad PYTHONHOME variable does seem a little fragile.
Yes, that's apparently the price of python... You could always make sure that your dev environment sets PYTHONHOME to empty. This might break its usability though. I think you could make it point to your own python install and have it work (if it's 2.7 of course), but I'm not really into Python; Qt Creator requires a Python enabled gdb, that's why I build one :-) > > On Fri, Oct 28, 2011 at 2:04 PM, Ruben Van Boxem > <[email protected]> wrote: > > Op 28 okt. 2011 19:03 schreef "K. Frank" <[email protected]> het > > volgende: > >> ... > >> >> I'd like to float this by you all again... > >> >> > >> >> Is there some way I can fix my gdb problem? > >> >> ... > > ... > > Apart from this, I would advise against GCC 4.7. It's still experimental, > > and for c++11, it doesn't really change much. I plan to release another > > toolchain build one of these days, if you want I could also do another GCC > > 4.7, but I don't see the pressing need for it ;-) > > Well, I'm just doing this for fun -- nothing important -- so I think I'll stick > with your fun 4.7, std::thread build. > > Besides, if I were to revert to an earlier, less experimental build, how > would I be able to complain about Ruben's wacky build? Where would > the fun in that be? OK, fair enough :P > > > Ruben > > Thanks to all who helped. > > > K. Frank > > ------------------------------------------------------------------------------ > Get your Android app more play: Bring it to the BlackBerry PlayBook > in minutes. BlackBerry App World™ now supports Android™ Apps > for the BlackBerry® PlayBook™. Discover just how easy and simple > it is! http://p.sf.net/sfu/android-dev2dev > _______________________________________________ > Mingw-w64-public mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/mingw-w64-public
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