Op 29 okt. 2011 02:26 schreef "K. Frank" <[email protected]> het
volgende:
>
> Hello List!
>
> Okay, mystery solved.  A bogus PYTHONHOME environment variable
> was defined.
>
> (I had installed an application that used python on a removable drive.
> I was one of those download and run a small web-installer application,
> so I never really knew what the install process entailed.  It defined
> PYTHONHOME pointing to the generally absent removable drive, a
> detail I hadn't noticed.
>
> Why not just "download this file and unzip it into a directory of your
> choice, and define the following environment variable to point to that
> directory"?  You know, kind of like mingw-w64 does...)
>
> Anyway, I removed (renamed, actually) the PYTHONHOME variable,
> and now gdb works just fine.  Although having gdb break because of
> the bad PYTHONHOME variable does seem a little fragile.

Yes, that's apparently the price of python... You could always make sure
that your dev environment sets PYTHONHOME to empty. This might break its
usability though. I think you could make it point to your own python install
and have it work (if it's 2.7 of course), but I'm not really into Python; Qt
Creator requires a Python enabled gdb, that's why I build one :-)

>
> On Fri, Oct 28, 2011 at 2:04 PM, Ruben Van Boxem
> <[email protected]> wrote:
> > Op 28 okt. 2011 19:03 schreef "K. Frank" <[email protected]> het
> > volgende:
> >> ...
> >> >> I'd like to float this by you all again...
> >> >>
> >> >> Is there some way I can fix my gdb problem?
> >> >> ...
> > ...
> > Apart from this, I would advise against GCC 4.7. It's still
experimental,
> > and for c++11, it doesn't really change much. I plan to release another
> > toolchain build one of these days, if you want I could also do another
GCC
> > 4.7, but I don't see the pressing need for it ;-)
>
> Well, I'm just doing this for fun -- nothing important -- so I think I'll
stick
> with your fun 4.7, std::thread build.
>
> Besides, if I were to revert to an earlier, less experimental build, how
> would I be able to complain about Ruben's wacky build?  Where would
> the fun in that be?

OK, fair enough :P

>
> > Ruben
>
> Thanks to all who helped.
>
>
> K. Frank
>
>
------------------------------------------------------------------------------
> Get your Android app more play: Bring it to the BlackBerry PlayBook
> in minutes. BlackBerry App World&#153; now supports Android&#153; Apps
> for the BlackBerry&reg; PlayBook&#153;. Discover just how easy and simple
> it is! http://p.sf.net/sfu/android-dev2dev
> _______________________________________________
> Mingw-w64-public mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/mingw-w64-public
------------------------------------------------------------------------------
Get your Android app more play: Bring it to the BlackBerry PlayBook 
in minutes. BlackBerry App World&#153; now supports Android&#153; Apps 
for the BlackBerry&reg; PlayBook&#153;. Discover just how easy and simple 
it is! http://p.sf.net/sfu/android-dev2dev
_______________________________________________
Mingw-w64-public mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mingw-w64-public

Reply via email to