2012/1/13 Daniel Green <ven...@gmail.com>:
> Kai Tietz <ktietz70@...> writes:
>
>> Hmm, == is the thing we want here, but it seems that in combination
>> with data it causes issues.  Does build being successful by changing
>> line to vsnprintf DATA == _vsnprintf
>> ?
>
> vsnprintf DATA == _vsnprintf works.

Thanks, fix applied at rev 4738.

Kai

PS:  There is a big logical difference between '=' and '=='.  The
first just works for defining for an symbol in object-code an specific
export-name.  The later defines for an import-name an alternative one.

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