Hi, First, good news: MinGW-w64 support for blender is getting more complete by the day, to the point where users download and test (and may even prefer, due to the speed increase ;) ) mingw-w64 builds. There have been a few compiler-related issues but more like gcc-related than MinGW-64 related I think (We had bugs creeping in due to aggressive optimization by -O3 and openmp by -fopenmp).
So! Next step is setting a development environment. I was an eclipse user before I discovered QtCreator but, unfortunately, while I have managed to make eclipse sort-of work(official gdb works but jumps around a lot in the source), I still haven't managed to get the QtCreator one work. I have downloaded python 2.7 and I am now using raylinn's gdb build (Since we also use his builds for blender). I have tweaked the options to point to the MinGW-w64 debugger instead of the QtCreator installed one. Looks like the debugger does fire up but I am getting some "Can't find xx.h" messages and then the debugger terminates. Also Eclipse crashes whenever it hits a breakpoint. Any headers to get a more or less working dev environment would be highly appreciated! ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Mingw-w64-public mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mingw-w64-public
