Greetings fellow program(mers). A "situation" occurred the other day where, using (cross compiled) ffmpeg+libx264 with mingw-w64, "--enable-pthreads" and the mingw-w64 pthread library, some oddness would result, like the app would "hang" eating up 100% cpu, seemingly doing nothing useful. I was told to bring it up here, as well.
I attempted to capture stack traces during the time that it was "hung" (though who knows how accurate they are): https://gist.github.com/3125847 Anybody have any clue/idea as to what is going on? It is reproducible using ffmpeg.exe from here: http://ffmpeg.zeranoe.com/builds/win32/static/ffmpeg-20120706-git-8293a21-win32-static.7z then download this file: http://rogerdpack.t28.net/incoming/sintel.mpg then run like this: $ ffmpeg -y -i sintel.mpg -pass 1 -t 75 -c:v libx264 -an nul.mp4 Hangs/pauses on the console occur sporadically. When compiled using ffmpeg's "win32threads" option instead of pthreads, it never has hangs. Any help appreciated. Original thread: http://ffmpeg.org/pipermail/ffmpeg-user/2012-July/007861.html -roger- ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public