Greetings fellow program(mers).

A "situation" occurred the other day where, using (cross compiled)
ffmpeg+libx264 with mingw-w64, "--enable-pthreads" and the mingw-w64
pthread library, some oddness would result, like the app would "hang"
eating up 100% cpu, seemingly doing nothing useful.  I was told to
bring it up here, as well.

I attempted to capture stack traces during the time that it was "hung"
(though who knows how accurate they are):
https://gist.github.com/3125847

Anybody have any clue/idea as to what is going on?

It is reproducible using ffmpeg.exe from here:
http://ffmpeg.zeranoe.com/builds/win32/static/ffmpeg-20120706-git-8293a21-win32-static.7z
then download this file:
http://rogerdpack.t28.net/incoming/sintel.mpg
then run like this:
$ ffmpeg  -y -i sintel.mpg -pass 1 -t 75 -c:v libx264 -an nul.mp4

Hangs/pauses on the console occur sporadically.  When compiled using
ffmpeg's "win32threads" option instead of pthreads, it never has
hangs.

Any help appreciated.

Original thread: http://ffmpeg.org/pipermail/ffmpeg-user/2012-July/007861.html
-roger-

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