Hi!

Is there any easy way of adding OpenCL support to rubenvb builds? I'm still in 
an older release (4.6.x) (because I built it myself from source and has worked 
great all these years), but I just downloaded the latest 4.8 release and didn't 
find OpenCL headers nor libs either.

I'm using mingw-w64 for cross-compiling only (from either Linux or OSX, 
depending on the day), so installing the NVIDIA or AMD gpu sdk isn't an option 
(well, actually, I've them installed, but for my native builds on Linux and 
OSX, of course, but it's not possible to do so for a cross-compiling scenario).

I tend to believe I just need headers and some sort of lib that makes the 
mingw-w64 linker happy (because the real OpenCL DLL will be in the user machine 
and it depends on the user's gpu, drivers, etc...)

Can I simply add any headers or libs to the rubenvb 4.6.x toolchains and it 
will magically work? Or is it more complex than that?

Thanks!

asiga
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