*sorry, I meant unable to build for win xp sp2 using mingw-w64.

It's not a show stopper as that's a very small minority of our customers
who are affected, and they're already used to everyone else dropping
support for them - but it seems unnecessary to take away something that's
working fine, and removing which doesn't benefit anyone.

On 12 June 2017 at 19:01, Riot <rain.back...@gmail.com> wrote:

> Haha, no - although I do work for a game company, I'd rather not say which
> on-list.
>
> Am I mistaken in that the patch affects the CRT?  In which case, defining
> _WIN32_WINNT would only be useful at the point of building mingw-w64 itself
> - building and maintaining our own mingw-w64 is not an option for us with
> our current build pipeline, as we rely on mingw-builds currently.  Any
> change to the default would leave us in future with a toolchain unable to
> build for mingw-w64.
>
> Regards,
> Riot
>
> On 12 June 2017 at 18:46, David Grayson <davidegray...@gmail.com> wrote:
>
>> Riot, do you work for Riot Games?
>>
>> Anyway, in this patch, the line of code being changed is guarded by
>> #ifndef _WIN32_WINNT.  So if you define _WIN32_WINNT yourself, this
>> patch will have no effect on you.  (I'm assuming that the value of
>> _WIN32_WINNT does not affect how the MinGW libraries are compiled, and
>> it only affects what features are available in the header files.)
>>
>> --David
>>
>> On Mon, Jun 12, 2017 at 10:36 AM, Riot <rain.back...@gmail.com> wrote:
>> > I'd like to humbly request a hold on this.
>> >
>> > If it's not broken, why fix it?
>> >
>> > I've been happy to be able to tell our customers that our software
>> works on
>> > win XP (SP2) for a long while; and I don't see anything that's changed
>> that
>> > should require us to end that support.  When we surveyed last year,
>> several
>> > percent of our users still used XP, and we don't really want to leave
>> them
>> > out in the cold without good reason.  Building our own mingw just to
>> > configure it with a lower default support version is out of the question
>> > with our workflow, unfortunately.
>> >
>> > I don't see this as a constructive change, as it doesn't appear to
>> actually
>> > improve anything for anybody.  Can we reconsider?
>> >
>> >
>> > Regards,
>> > Riot
>> >
>> >
>> > On 12 June 2017 at 18:02, Liu Hao <lh_mo...@126.com> wrote:
>> >
>> >> On 2017/6/12 23:17, Martell Malone wrote:
>> >>
>> >>> In that case,
>> >>> I think the best course of immediate action is to bump to Windows 7
>> as Kai
>> >>> suggested.
>> >>> If someone has the time to implement a configure option for changing
>> this
>> >>> default like Ruben suggest that would be a great.
>> >>> Here is a patch for the former.
>> >>> Please Review
>> >>>
>> >>> diff --git a/mingw-w64-headers/crt/_mingw.h.in
>> b/mingw-w64-headers/crt/_
>> >>> mingw.h.in
>> >>> index 2742b115..03de2212 100644
>> >>> --- a/mingw-w64-headers/crt/_mingw.h.in
>> >>> +++ b/mingw-w64-headers/crt/_mingw.h.in
>> >>> @@ -222,7 +222,7 @@ limitations in handling dllimport attribute.  */
>> >>>   #ifndef _WIN32_WINNT
>> >>> -#define _WIN32_WINNT 0x502
>> >>> +#define _WIN32_WINNT 0x601
>> >>>   #endif
>> >>>   #ifndef _INT128_DEFINED
>> >>>
>> >>> Upvote for this. OK for master?
>> >>
>> >> --
>> >> Best regards,
>> >> LH_Mouse
>> >>
>> >>
>> >>
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