This is the second commit in the series that adds support of Windows
Animation Manager (WAM) into mingw-w64.
Signed-off-by: Ruslan Garipov <[email protected]>
---
mingw-w64-headers/include/uianimation.idl | 1291 +++++++++++++++++++++++++++++
1 file changed, 1291 insertions(+)
create mode 100644 mingw-w64-headers/include/uianimation.idl
diff --git a/mingw-w64-headers/include/uianimation.idl
b/mingw-w64-headers/include/uianimation.idl
new file mode 100644
index 00000000..25d97f95
--- /dev/null
+++ b/mingw-w64-headers/include/uianimation.idl
@@ -0,0 +1,1291 @@
+/**
+ * This file is part of the mingw-w64 runtime package.
+ * No warranty is given; refer to the file DISCLAIMER within this package.
+ */
+import "unknwn.idl";
+
+/* Interface forward declarations. */
+interface IUIAnimationManager;
+interface IUIAnimationVariable;
+interface IUIAnimationStoryboard;
+interface IUIAnimationTransition;
+interface IUIAnimationStoryboardEventHandler;
+interface IUIAnimationVariableChangeHandler;
+interface IUIAnimationVariableIntegerChangeHandler;
+interface IUIAnimationManagerEventHandler;
+interface IUIAnimationPriorityComparison;
+interface IUIAnimationManager2;
+interface IUIAnimationVariable2;
+interface IDCompositionAnimation;
+interface IUIAnimationStoryboard2;
+interface IUIAnimationTransition2;
+interface IUIAnimationLoopIterationChangeHandler2;
+interface IUIAnimationStoryboardEventHandler2;
+interface IUIAnimationVariableChangeHandler2;
+interface IUIAnimationVariableIntegerChangeHandler2;
+interface IUIAnimationVariableCurveChangeHandler2;
+interface IUIAnimationManagerEventHandler2;
+interface IUIAnimationPriorityComparison2;
+interface IUIAnimationTransitionLibrary;
+interface IUIAnimationTransitionLibrary2;
+interface IUIAnimationTransitionFactory;
+interface IUIAnimationInterpolator;
+interface IUIAnimationTransitionFactory2;
+interface IUIAnimationInterpolator2;
+interface IUIAnimationPrimitiveInterpolation;
+interface IUIAnimationTimer;
+interface IUIAnimationTimerUpdateHandler;
+interface IUIAnimationTimerClientEventHandler;
+interface IUIAnimationTimerEventHandler;
+
+/* Structure forward declarations. */
+typedef struct __MIDL___MIDL_itf_UIAnimation_0000_0002_0003
__MIDL___MIDL_itf_UIAnimation_0000_0002_0003;
+
+/* Coclass record forward declarations. */
+coclass UIAnimationManager;
+coclass UIAnimationManager2;
+coclass UIAnimationTransitionLibrary;
+coclass UIAnimationTransitionLibrary2;
+coclass UIAnimationTransitionFactory;
+coclass UIAnimationTransitionFactory2;
+coclass UIAnimationTimer;
+
+typedef DOUBLE UI_ANIMATION_SECONDS;
+
+/* Enumeration declarations. */
+enum __MIDL___MIDL_itf_UIAnimation_0000_0002_0002
+{
+ UI_ANIMATION_SCHEDULING_UNEXPECTED_FAILURE = (int) 0xc000000,
+ UI_ANIMATION_SCHEDULING_INSUFFICIENT_PRIORITY = (int) 0xc000001,
+ UI_ANIMATION_SCHEDULING_ALREADY_SCHEDULED = (int) 0xc000002,
+ UI_ANIMATION_SCHEDULING_SUCCEEDED = (int) 0xc000003,
+ UI_ANIMATION_SCHEDULING_DEFERRED = (int) 0xc000004
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0002_0001
+{
+ UI_ANIMATION_STORYBOARD_BUILDING = (int) 0xc000000,
+ UI_ANIMATION_STORYBOARD_SCHEDULED = (int) 0xc000001,
+ UI_ANIMATION_STORYBOARD_CANCELLED = (int) 0xc000002,
+ UI_ANIMATION_STORYBOARD_PLAYING = (int) 0xc000003,
+ UI_ANIMATION_STORYBOARD_TRUNCATED = (int) 0xc000004,
+ UI_ANIMATION_STORYBOARD_FINISHED = (int) 0xc000005,
+ UI_ANIMATION_STORYBOARD_READY = (int) 0xc000006,
+ UI_ANIMATION_STORYBOARD_INSUFFICIENT_PRIORITY = (int) 0xc000007
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0001_0001
+{
+ UI_ANIMATION_ROUNDING_NEAREST = (int) 0xc000000,
+ UI_ANIMATION_ROUNDING_FLOOR = (int) 0xc000001,
+ UI_ANIMATION_ROUNDING_CEILING = (int) 0xc000002
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0001
+{
+ UI_ANIMATION_UPDATE_NO_CHANGE = (int) 0xc000000,
+ UI_ANIMATION_UPDATE_VARIABLES_CHANGED = (int) 0xc000001
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0002
+{
+ UI_ANIMATION_MANAGER_IDLE = (int) 0xc000000,
+ UI_ANIMATION_MANAGER_BUSY = (int) 0xc000001
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0003
+{
+ UI_ANIMATION_MODE_DISABLED = (int) 0xc000000,
+ UI_ANIMATION_MODE_SYSTEM_DEFAULT = (int) 0xc000001,
+ UI_ANIMATION_MODE_ENABLED = (int) 0xc000002
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0008_0001
+{
+ UI_ANIMATION_PRIORITY_EFFECT_FAILURE = (int) 0xc000000,
+ UI_ANIMATION_PRIORITY_EFFECT_DELAY = (int) 0xc000001
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0004
+{
+ UI_ANIMATION_REPEAT_MODE_NORMAL = (int) 0xc000000,
+ UI_ANIMATION_REPEAT_MODE_ALTERNATE = (int) 0xc000001
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0009_0001
+{
+ UI_ANIMATION_SLOPE_INCREASING = (int) 0xc000000,
+ UI_ANIMATION_SLOPE_DECREASING = (int) 0xc000001
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0010_0001
+{
+ UI_ANIMATION_DEPENDENCY_NONE = (int) 0xc000000,
+ UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = (int) 0xc000001,
+ UI_ANIMATION_DEPENDENCY_FINAL_VALUE = (int) 0xc000002,
+ UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = (int) 0xc000004,
+ UI_ANIMATION_DEPENDENCY_DURATION = (int) 0xc000008
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0014_0001
+{
+ UI_ANIMATION_TIMER_CLIENT_IDLE = (int) 0xc000000,
+ UI_ANIMATION_TIMER_CLIENT_BUSY = (int) 0xc000001
+};
+enum __MIDL___MIDL_itf_UIAnimation_0000_0012_0001
+{
+ UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = (int) 0xc000000,
+ UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = (int) 0xc000001
+};
+
+/* Structure/union declarations. */
+struct __MIDL___MIDL_itf_UIAnimation_0000_0002_0003
+{
+ int _;
+};
+
+/* Type definitions. */
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0002_0002
UI_ANIMATION_SCHEDULING_RESULT;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0002_0001
UI_ANIMATION_STORYBOARD_STATUS;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0001_0001
UI_ANIMATION_ROUNDING_MODE;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0001
UI_ANIMATION_UPDATE_RESULT;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0002
UI_ANIMATION_MANAGER_STATUS;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0003 UI_ANIMATION_MODE;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0008_0001
UI_ANIMATION_PRIORITY_EFFECT;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0000_0004
UI_ANIMATION_REPEAT_MODE;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0009_0001 UI_ANIMATION_SLOPE;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0010_0001
UI_ANIMATION_DEPENDENCIES;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0014_0001
UI_ANIMATION_TIMER_CLIENT_STATUS;
+typedef enum __MIDL___MIDL_itf_UIAnimation_0000_0012_0001
UI_ANIMATION_IDLE_BEHAVIOR;
+
+[
+ uuid(44CA24DB-1A92-4149-BAB5-FB14D64B401E),
+ version(1.0),
+ helpstring("UIAnimation 1.0 Type Library")
+]
+library uianimation
+{
+ importlib("stdole2.tlb");
+
+ /* CoClass declarations. */
+ [
+ uuid(4C1FC63A-695C-47E8-A339-1A194BE3D0B8),
+ helpstring("UIAnimationManager Class")
+ ]
+ coclass UIAnimationManager
+ {
+ interface IUIAnimationManager;
+ };
+ [
+ uuid(D25D8842-8884-4A4A-B321-091314379BDD),
+ helpstring("UIAnimationManager2 Class")
+ ]
+ coclass UIAnimationManager2
+ {
+ interface IUIAnimationManager2;
+ };
+ [
+ uuid(1D6322AD-AA85-4EF5-A828-86D71067D145),
+ helpstring("UIAnimationTransitionLibrary Class")
+ ]
+ coclass UIAnimationTransitionLibrary
+ {
+ interface IUIAnimationTransitionLibrary;
+ };
+ [
+ uuid(812F944A-C5C8-4CD9-B0A6-B3DA802F228D),
+ helpstring("UIAnimationTransitionLibrary2 Class")
+ ]
+ coclass UIAnimationTransitionLibrary2
+ {
+ interface IUIAnimationTransitionLibrary2;
+ };
+ [
+ uuid(8A9B1CDD-FCD7-419C-8B44-42FD17DB1887),
+ helpstring("UIAnimationTransitionFactory Class")
+ ]
+ coclass UIAnimationTransitionFactory
+ {
+ interface IUIAnimationTransitionFactory;
+ };
+ [
+ uuid(84302F97-7F7B-4040-B190-72AC9D18E420),
+ helpstring("UIAnimationTransitionFactory2 Class")
+ ]
+ coclass UIAnimationTransitionFactory2
+ {
+ interface IUIAnimationTransitionFactory2;
+ };
+ [
+ uuid(BFCD4A0C-06B6-4384-B768-0DAA792C380E),
+ helpstring("UIAnimationTimer Class")
+ ]
+ coclass UIAnimationTimer
+ {
+ interface IUIAnimationTimer;
+ };
+
+};
+
+/* Interface declarations. */
+[
+ uuid(9169896C-AC8D-4E7D-94E5-67FA4DC2F2E8),
+ helpstring("IUIAnimationManager Interface")
+]
+interface IUIAnimationManager : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall CreateAnimationVariable (
+ [in] double initialValue,
+ [out, retval] IUIAnimationVariable **variable
+ );
+ HRESULT __stdcall ScheduleTransition (
+ [in] IUIAnimationVariable *variable,
+ [in] IUIAnimationTransition *transition,
+ [in] double timeNow
+ );
+ HRESULT __stdcall CreateStoryboard (
+ [out, retval] IUIAnimationStoryboard **storyboard
+ );
+ HRESULT __stdcall FinishAllStoryboards (
+ [in] double completionDeadline
+ );
+ HRESULT __stdcall AbandonAllStoryboards (void);
+ HRESULT __stdcall Update (
+ [in] double timeNow,
+ [out, defaultvalue(0)] UI_ANIMATION_UPDATE_RESULT *updateResult
+ );
+ HRESULT __stdcall GetVariableFromTag (
+ [in] IUnknown * object,
+ [in] unsigned int id,
+ [out, retval] IUIAnimationVariable **variable
+ );
+ HRESULT __stdcall GetStoryboardFromTag (
+ [in] IUnknown * object,
+ [in] unsigned int id,
+ [out, retval] IUIAnimationStoryboard **storyboard
+ );
+ HRESULT __stdcall GetStatus (
+ [out, retval] UI_ANIMATION_MANAGER_STATUS *status
+ );
+ HRESULT __stdcall SetAnimationMode (
+ [in] UI_ANIMATION_MODE mode
+ );
+ HRESULT __stdcall Pause (void);
+ HRESULT __stdcall Resume (void);
+ HRESULT __stdcall SetManagerEventHandler (
+ [in] IUIAnimationManagerEventHandler *handler
+ );
+ HRESULT __stdcall SetCancelPriorityComparison (
+ [in] IUIAnimationPriorityComparison *comparison
+ );
+ HRESULT __stdcall SetTrimPriorityComparison (
+ [in] IUIAnimationPriorityComparison *comparison
+ );
+ HRESULT __stdcall SetCompressPriorityComparison (
+ [in] IUIAnimationPriorityComparison *comparison
+ );
+ HRESULT __stdcall SetConcludePriorityComparison (
+ [in] IUIAnimationPriorityComparison *comparison
+ );
+ HRESULT __stdcall SetDefaultLongestAcceptableDelay (
+ [in] double delay
+ );
+ HRESULT __stdcall Shutdown (void);
+};
+[
+ uuid(8CEEB155-2849-4CE5-9448-91FF70E1E4D9),
+ helpstring("IUIAnimationVariable Interface")
+]
+interface IUIAnimationVariable : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall GetValue (
+ [out, retval] double *value
+ );
+ HRESULT __stdcall GetFinalValue (
+ [out, retval] double *finalValue
+ );
+ HRESULT __stdcall GetPreviousValue (
+ [out, retval] double *previousValue
+ );
+ HRESULT __stdcall GetIntegerValue (
+ [out, retval] int *value
+ );
+ HRESULT __stdcall GetFinalIntegerValue (
+ [out, retval] int *finalValue
+ );
+ HRESULT __stdcall GetPreviousIntegerValue (
+ [out, retval] int *previousValue
+ );
+ HRESULT __stdcall GetCurrentStoryboard (
+ [out, retval] IUIAnimationStoryboard **storyboard
+ );
+ HRESULT __stdcall SetLowerBound (
+ [in] double bound
+ );
+ HRESULT __stdcall SetUpperBound (
+ [in] double bound
+ );
+ HRESULT __stdcall SetRoundingMode (
+ [in] UI_ANIMATION_ROUNDING_MODE mode
+ );
+ HRESULT __stdcall SetTag (
+ [in] IUnknown * object,
+ [in] unsigned int id
+ );
+ HRESULT __stdcall GetTag (
+ [out] IUnknown **object,
+ [out] unsigned int *id
+ );
+ HRESULT __stdcall SetVariableChangeHandler (
+ [in] IUIAnimationVariableChangeHandler *handler
+ );
+ HRESULT __stdcall SetVariableIntegerChangeHandler (
+ [in] IUIAnimationVariableIntegerChangeHandler *handler
+ );
+};
+[
+ uuid(A8FF128F-9BF9-4AF1-9E67-E5E410DEFB84),
+ helpstring("IUIAnimationStoryboard Interface")
+]
+interface IUIAnimationStoryboard : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall AddTransition (
+ [in] IUIAnimationVariable *variable,
+ [in] IUIAnimationTransition *transition
+ );
+ HRESULT __stdcall AddKeyframeAtOffset (
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *existingKeyframe,
+ [in] double offset,
+ [out, retval] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 **keyframe
+ );
+ HRESULT __stdcall AddKeyframeAfterTransition (
+ [in] IUIAnimationTransition *transition,
+ [out, retval] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 **keyframe
+ );
+ HRESULT __stdcall AddTransitionAtKeyframe (
+ [in] IUIAnimationVariable *variable,
+ [in] IUIAnimationTransition *transition,
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *startKeyframe
+ );
+ HRESULT __stdcall AddTransitionBetweenKeyframes (
+ [in] IUIAnimationVariable *variable,
+ [in] IUIAnimationTransition *transition,
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *startKeyframe,
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *endKeyframe
+ );
+ HRESULT __stdcall RepeatBetweenKeyframes (
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *startKeyframe,
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *endKeyframe,
+ [in] int repetitionCount
+ );
+ HRESULT __stdcall HoldVariable (
+ [in] IUIAnimationVariable *variable
+ );
+ HRESULT __stdcall SetLongestAcceptableDelay (
+ [in] double delay
+ );
+ HRESULT __stdcall Schedule (
+ [in] double timeNow,
+ [out, defaultvalue(0)] UI_ANIMATION_SCHEDULING_RESULT *schedulingResult
+ );
+ HRESULT __stdcall Conclude (void);
+ HRESULT __stdcall Finish (
+ [in] double completionDeadline
+ );
+ HRESULT __stdcall Abandon (void);
+ HRESULT __stdcall SetTag (
+ [in] IUnknown * object,
+ [in] unsigned int id
+ );
+ HRESULT __stdcall GetTag (
+ [out] IUnknown **object,
+ [out] unsigned int *id
+ );
+ HRESULT __stdcall GetStatus (
+ [out, retval] UI_ANIMATION_STORYBOARD_STATUS *status
+ );
+ HRESULT __stdcall GetElapsedTime (
+ [out] double *elapsedTime
+ );
+ HRESULT __stdcall SetStoryboardEventHandler (
+ [in] IUIAnimationStoryboardEventHandler *handler
+ );
+};
+[
+ uuid(DC6CE252-F731-41CF-B610-614B6CA049AD),
+ helpstring("IUIAnimationTransition Interface")
+]
+interface IUIAnimationTransition : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall SetInitialValue (
+ [in] double value
+ );
+ HRESULT __stdcall SetInitialVelocity (
+ [in] double velocity
+ );
+ HRESULT __stdcall IsDurationKnown (void);
+ HRESULT __stdcall GetDuration (
+ [out, retval] double *duration
+ );
+};
+[
+ uuid(3D5C9008-EC7C-4364-9F8A-9AF3C58CBAE6),
+ helpstring("IUIAnimationStoryboardEventHandler Interface")
+]
+interface IUIAnimationStoryboardEventHandler : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnStoryboardStatusChanged (
+ [in] IUIAnimationStoryboard *storyboard,
+ [in] UI_ANIMATION_STORYBOARD_STATUS newStatus,
+ [in] UI_ANIMATION_STORYBOARD_STATUS previousStatus
+ );
+ HRESULT __stdcall OnStoryboardUpdated (
+ [in] IUIAnimationStoryboard *storyboard
+ );
+};
+[
+ uuid(6358B7BA-87D2-42D5-BF71-82E919DD5862),
+ helpstring("IUIAnimationVariableChangeHandler Interface")
+]
+interface IUIAnimationVariableChangeHandler : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnValueChanged (
+ [in] IUIAnimationStoryboard *storyboard,
+ [in] IUIAnimationVariable *variable,
+ [in] double newValue,
+ [in] double previousValue
+ );
+};
+[
+ uuid(BB3E1550-356E-44B0-99DA-85AC6017865E),
+ helpstring("IUIAnimationVariableIntegerChangeHandler Interface")
+]
+interface IUIAnimationVariableIntegerChangeHandler : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnIntegerValueChanged (
+ [in] IUIAnimationStoryboard *storyboard,
+ [in] IUIAnimationVariable *variable,
+ [in] int newValue,
+ [in] int previousValue
+ );
+};
+[
+ uuid(783321ED-78A3-4366-B574-6AF607A64788),
+ helpstring("IUIAnimationManagerEventHandler Interface")
+]
+interface IUIAnimationManagerEventHandler : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnManagerStatusChanged (
+ [in] UI_ANIMATION_MANAGER_STATUS newStatus,
+ [in] UI_ANIMATION_MANAGER_STATUS previousStatus
+ );
+};
+[
+ uuid(83FA9B74-5F86-4618-BC6A-A2FAC19B3F44),
+ helpstring("IUIAnimationPriorityComparison Interface")
+]
+interface IUIAnimationPriorityComparison : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall HasPriority (
+ [in] IUIAnimationStoryboard *scheduledStoryboard,
+ [in] IUIAnimationStoryboard *newStoryboard,
+ [in] UI_ANIMATION_PRIORITY_EFFECT priorityEffect
+ );
+};
+[
+ uuid(D8B6F7D4-4109-4D3F-ACEE-879926968CB1),
+ helpstring("IUIAnimationManager2 Interface")
+]
+interface IUIAnimationManager2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall CreateAnimationVectorVariable (
+ [in] double *initialValue,
+ [in] unsigned int cDimension,
+ [out, retval] IUIAnimationVariable2 **variable
+ );
+ HRESULT __stdcall CreateAnimationVariable (
+ [in] double initialValue,
+ [out, retval] IUIAnimationVariable2 **variable
+ );
+ HRESULT __stdcall ScheduleTransition (
+ [in] IUIAnimationVariable2 *variable,
+ [in] IUIAnimationTransition2 *transition,
+ [in] double timeNow
+ );
+ HRESULT __stdcall CreateStoryboard (
+ [out, retval] IUIAnimationStoryboard2 **storyboard
+ );
+ HRESULT __stdcall FinishAllStoryboards (
+ [in] double completionDeadline
+ );
+ HRESULT __stdcall AbandonAllStoryboards (void);
+ HRESULT __stdcall Update (
+ [in] double timeNow,
+ [out, defaultvalue(0)] UI_ANIMATION_UPDATE_RESULT *updateResult
+ );
+ HRESULT __stdcall GetVariableFromTag (
+ [in] IUnknown * object,
+ [in] unsigned int id,
+ [out, retval] IUIAnimationVariable2 **variable
+ );
+ HRESULT __stdcall GetStoryboardFromTag (
+ [in] IUnknown * object,
+ [in] unsigned int id,
+ [out, retval] IUIAnimationStoryboard2 **storyboard
+ );
+ HRESULT __stdcall EstimateNextEventTime (
+ [out, retval] double *seconds
+ );
+ HRESULT __stdcall GetStatus (
+ [out, retval] UI_ANIMATION_MANAGER_STATUS *status
+ );
+ HRESULT __stdcall SetAnimationMode (
+ [in] UI_ANIMATION_MODE mode
+ );
+ HRESULT __stdcall Pause (void);
+ HRESULT __stdcall Resume (void);
+ HRESULT __stdcall SetManagerEventHandler (
+ [in] IUIAnimationManagerEventHandler2 *handler,
+ [in, defaultvalue(FALSE)] long fRegisterForNextAnimationEvent
+ );
+ HRESULT __stdcall SetCancelPriorityComparison (
+ [in] IUIAnimationPriorityComparison2 *comparison
+ );
+ HRESULT __stdcall SetTrimPriorityComparison (
+ [in] IUIAnimationPriorityComparison2 *comparison
+ );
+ HRESULT __stdcall SetCompressPriorityComparison (
+ [in] IUIAnimationPriorityComparison2 *comparison
+ );
+ HRESULT __stdcall SetConcludePriorityComparison (
+ [in] IUIAnimationPriorityComparison2 *comparison
+ );
+ HRESULT __stdcall SetDefaultLongestAcceptableDelay (
+ [in] double delay
+ );
+ HRESULT __stdcall Shutdown (void);
+};
+[
+ uuid(4914B304-96AB-44D9-9E77-D5109B7E7466),
+ helpstring("IUIAnimationVariable2 Interface")
+]
+interface IUIAnimationVariable2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall GetDimension (
+ [out, retval] unsigned int *dimension
+ );
+ HRESULT __stdcall GetValue (
+ [out, retval] double *value
+ );
+ HRESULT __stdcall GetVectorValue (
+ [out] double *value,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetCurve (
+ [in] IDCompositionAnimation *animation
+ );
+ HRESULT __stdcall GetVectorCurve (
+ [in] IDCompositionAnimation **animation,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetFinalValue (
+ [out, retval] double *finalValue
+ );
+ HRESULT __stdcall GetFinalVectorValue (
+ [out] double *finalValue,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetPreviousValue (
+ [out, retval] double *previousValue
+ );
+ HRESULT __stdcall GetPreviousVectorValue (
+ [out] double *previousValue,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetIntegerValue (
+ [out, retval] int *value
+ );
+ HRESULT __stdcall GetIntegerVectorValue (
+ [out] int *value,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetFinalIntegerValue (
+ [out, retval] int *finalValue
+ );
+ HRESULT __stdcall GetFinalIntegerVectorValue (
+ [out] int *finalValue,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetPreviousIntegerValue (
+ [out, retval] int *previousValue
+ );
+ HRESULT __stdcall GetPreviousIntegerVectorValue (
+ [out] int *previousValue,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetCurrentStoryboard (
+ [out, retval] IUIAnimationStoryboard2 **storyboard
+ );
+ HRESULT __stdcall SetLowerBound (
+ [in] double bound
+ );
+ HRESULT __stdcall SetLowerBoundVector (
+ [out] double *bound,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall SetUpperBound (
+ [in] double bound
+ );
+ HRESULT __stdcall SetUpperBoundVector (
+ [out] double *bound,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall SetRoundingMode (
+ [in] UI_ANIMATION_ROUNDING_MODE mode
+ );
+ HRESULT __stdcall SetTag (
+ [in] IUnknown * object,
+ [in] unsigned int id
+ );
+ HRESULT __stdcall GetTag (
+ [out] IUnknown **object,
+ [out] unsigned int *id
+ );
+ HRESULT __stdcall SetVariableChangeHandler (
+ [in] IUIAnimationVariableChangeHandler2 *handler,
+ [in, defaultvalue(FALSE)] long fRegisterForNextAnimationEvent
+ );
+ HRESULT __stdcall SetVariableIntegerChangeHandler (
+ [in] IUIAnimationVariableIntegerChangeHandler2 *handler,
+ [in, defaultvalue(FALSE)] long fRegisterForNextAnimationEvent
+ );
+ HRESULT __stdcall SetVariableCurveChangeHandler (
+ [in] IUIAnimationVariableCurveChangeHandler2 *handler
+ );
+};
+[
+ uuid(CBFD91D9-51B2-45E4-B3DE-D19CCFB863C5),
+ helpstring("IDCompositionAnimation Interface")
+]
+interface IDCompositionAnimation : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall Reset (void);
+ HRESULT __stdcall SetAbsoluteBeginTime (
+ LARGE_INTEGER beginTime
+ );
+ HRESULT __stdcall AddCubic (
+ double beginOffset,
+ float constantCoefficient,
+ float linearCoefficient,
+ float quadraticCoefficient,
+ float cubicCoefficient
+ );
+ HRESULT __stdcall AddSinusoidal (
+ double beginOffset,
+ float bias,
+ float amplitude,
+ float frequency,
+ float phase
+ );
+ HRESULT __stdcall AddRepeat (
+ double beginOffset,
+ double durationToRepeat
+ );
+ HRESULT __stdcall End (
+ double endOffset,
+ float endValue
+ );
+};
+[
+ uuid(AE289CD2-12D4-4945-9419-9E41BE034DF2),
+ helpstring("IUIAnimationStoryboard2 Interface")
+]
+interface IUIAnimationStoryboard2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall AddTransition (
+ [in] IUIAnimationVariable2 *variable,
+ [in] IUIAnimationTransition2 *transition
+ );
+ HRESULT __stdcall AddKeyframeAtOffset (
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *existingKeyframe,
+ [in] double offset,
+ [out, retval] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 **keyframe
+ );
+ HRESULT __stdcall AddKeyframeAfterTransition (
+ [in] IUIAnimationTransition2 *transition,
+ [out, retval] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 **keyframe
+ );
+ HRESULT __stdcall AddTransitionAtKeyframe (
+ [in] IUIAnimationVariable2 *variable,
+ [in] IUIAnimationTransition2 *transition,
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *startKeyframe
+ );
+ HRESULT __stdcall AddTransitionBetweenKeyframes (
+ [in] IUIAnimationVariable2 *variable,
+ [in] IUIAnimationTransition2 *transition,
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *startKeyframe,
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *endKeyframe
+ );
+ HRESULT __stdcall RepeatBetweenKeyframes (
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *startKeyframe,
+ [in] __MIDL___MIDL_itf_UIAnimation_0000_0002_0003 *endKeyframe,
+ [in] double cRepetition,
+ [in] UI_ANIMATION_REPEAT_MODE repeatMode,
+ [in, defaultvalue(0)] IUIAnimationLoopIterationChangeHandler2
*pIterationChangeHandler,
+ [in, defaultvalue(0)] UINT_PTR id,
+ [in, defaultvalue(FALSE)] long fRegisterForNextAnimationEvent
+ );
+ HRESULT __stdcall HoldVariable (
+ [in] IUIAnimationVariable2 *variable
+ );
+ HRESULT __stdcall SetLongestAcceptableDelay (
+ [in] double delay
+ );
+ HRESULT __stdcall SetSkipDuration (
+ [in] double secondsDuration
+ );
+ HRESULT __stdcall Schedule (
+ [in] double timeNow,
+ [out, defaultvalue(0)] UI_ANIMATION_SCHEDULING_RESULT *schedulingResult
+ );
+ HRESULT __stdcall Conclude (void);
+ HRESULT __stdcall Finish (
+ [in] double completionDeadline
+ );
+ HRESULT __stdcall Abandon (void);
+ HRESULT __stdcall SetTag (
+ [in] IUnknown * object,
+ [in] unsigned int id
+ );
+ HRESULT __stdcall GetTag (
+ [out] IUnknown **object,
+ [out] unsigned int *id
+ );
+ HRESULT __stdcall GetStatus (
+ [out, retval] UI_ANIMATION_STORYBOARD_STATUS *status
+ );
+ HRESULT __stdcall GetElapsedTime (
+ [out] double *elapsedTime
+ );
+ HRESULT __stdcall SetStoryboardEventHandler (
+ [in] IUIAnimationStoryboardEventHandler2 *handler,
+ [in, defaultvalue(FALSE)] long fRegisterStatusChangeForNextAnimationEvent,
+ [in, defaultvalue(FALSE)] long fRegisterUpdateForNextAnimationEvent
+ );
+};
+[
+ uuid(62FF9123-A85A-4E9B-A218-435A93E268FD),
+ helpstring("IUIAnimationTransition2 Interface")
+]
+interface IUIAnimationTransition2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall GetDimension (
+ [out, retval] unsigned int *dimension
+ );
+ HRESULT __stdcall SetInitialValue (
+ [in] double value
+ );
+ HRESULT __stdcall SetInitialVectorValue (
+ [in] double *value,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall SetInitialVelocity (
+ [in] double velocity
+ );
+ HRESULT __stdcall SetInitialVectorVelocity (
+ [in] double *velocity,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall IsDurationKnown (void);
+ HRESULT __stdcall GetDuration (
+ [out, retval] double *duration
+ );
+};
+[
+ uuid(2D3B15A4-4762-47AB-A030-B23221DF3AE0),
+ helpstring("IUIAnimationLoopIterationChangeHandler2 Interface")
+]
+interface IUIAnimationLoopIterationChangeHandler2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnLoopIterationChanged (
+ [in] IUIAnimationStoryboard2 *storyboard,
+ [in] UINT_PTR id,
+ [in] unsigned int newIterationCount,
+ [in] unsigned int oldIterationCount
+ );
+};
+[
+ uuid(BAC5F55A-BA7C-414C-B599-FBF850F553C6),
+ helpstring("IUIAnimationStoryboardEventHandler Interface")
+]
+interface IUIAnimationStoryboardEventHandler2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnStoryboardStatusChanged (
+ [in] IUIAnimationStoryboard2 *storyboard,
+ [in] UI_ANIMATION_STORYBOARD_STATUS newStatus,
+ [in] UI_ANIMATION_STORYBOARD_STATUS previousStatus
+ );
+ HRESULT __stdcall OnStoryboardUpdated (
+ [in] IUIAnimationStoryboard2 *storyboard
+ );
+};
+[
+ uuid(63ACC8D2-6EAE-4BB0-B879-586DD8CFBE42),
+ helpstring("IUIAnimationVariableChangeHandler2 Interface")
+]
+interface IUIAnimationVariableChangeHandler2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnValueChanged (
+ [in] IUIAnimationStoryboard2 *storyboard,
+ [in] IUIAnimationVariable2 *variable,
+ [in] double *newValue,
+ [in] double *previousValue,
+ [in] unsigned int cDimension
+ );
+};
+[
+ uuid(829B6CF1-4F3A-4412-AE09-B243EB4C6B58),
+ helpstring("IUIAnimationVariableIntegerChangeHandler2 Interface")
+]
+interface IUIAnimationVariableIntegerChangeHandler2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnIntegerValueChanged (
+ [in] IUIAnimationStoryboard2 *storyboard,
+ [in] IUIAnimationVariable2 *variable,
+ [in] int *newValue,
+ [in] int *previousValue,
+ [in] unsigned int cDimension
+ );
+};
+[
+ uuid(72895E91-0145-4C21-9192-5AAB40EDDF80),
+ helpstring("IUIAnimationVariableCurveChangeHandler2 Interface")
+]
+interface IUIAnimationVariableCurveChangeHandler2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnCurveChanged (
+ [in] IUIAnimationVariable2 *variable
+ );
+};
+[
+ uuid(F6E022BA-BFF3-42EC-9033-E073F33E83C3),
+ helpstring("IUIAnimationManagerEventHandler2 Interface")
+]
+interface IUIAnimationManagerEventHandler2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnManagerStatusChanged (
+ [in] UI_ANIMATION_MANAGER_STATUS newStatus,
+ [in] UI_ANIMATION_MANAGER_STATUS previousStatus
+ );
+};
+[
+ uuid(5B6D7A37-4621-467C-8B05-70131DE62DDB),
+ helpstring("IUIAnimationPriorityComparison2 Interface")
+]
+interface IUIAnimationPriorityComparison2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall HasPriority (
+ [in] IUIAnimationStoryboard2 *scheduledStoryboard,
+ [in] IUIAnimationStoryboard2 *newStoryboard,
+ [in] UI_ANIMATION_PRIORITY_EFFECT priorityEffect
+ );
+};
+[
+ uuid(CA5A14B1-D24F-48B8-8FE4-C78169BA954E),
+ helpstring("IUIAnimationTransitionLibrary Interface")
+]
+interface IUIAnimationTransitionLibrary : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall CreateInstantaneousTransition (
+ [in] double finalValue,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateConstantTransition (
+ [in] double duration,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateDiscreteTransition (
+ [in] double delay,
+ [in] double finalValue,
+ [in] double hold,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateLinearTransition (
+ [in] double duration,
+ [in] double finalValue,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateLinearTransitionFromSpeed (
+ [in] double speed,
+ [in] double finalValue,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateSinusoidalTransitionFromVelocity (
+ [in] double duration,
+ [in] double period,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateSinusoidalTransitionFromRange (
+ [in] double duration,
+ [in] double minimumValue,
+ [in] double maximumValue,
+ [in] double period,
+ [in] UI_ANIMATION_SLOPE slope,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateAccelerateDecelerateTransition (
+ [in] double duration,
+ [in] double finalValue,
+ [in] double accelerationRatio,
+ [in] double decelerationRatio,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateReversalTransition (
+ [in] double duration,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateCubicTransition (
+ [in] double duration,
+ [in] double finalValue,
+ [in] double finalVelocity,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateSmoothStopTransition (
+ [in] double maximumDuration,
+ [in] double finalValue,
+ [out, retval] IUIAnimationTransition **transition
+ );
+ HRESULT __stdcall CreateParabolicTransitionFromAcceleration (
+ [in] double finalValue,
+ [in] double finalVelocity,
+ [in] double acceleration,
+ [out, retval] IUIAnimationTransition **transition
+ );
+};
+[
+ uuid(03CFAE53-9580-4EE3-B363-2ECE51B4AF6A),
+ helpstring("IUIAnimationTransitionLibrary2 Interface")
+]
+interface IUIAnimationTransitionLibrary2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall CreateInstantaneousTransition (
+ [in] double finalValue,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateInstantaneousVectorTransition (
+ [in] double *finalValue,
+ [in] unsigned int cDimension,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateConstantTransition (
+ [in] double duration,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateDiscreteTransition (
+ [in] double delay,
+ [in] double finalValue,
+ [in] double hold,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateDiscreteVectorTransition (
+ [in] double delay,
+ [in] double *finalValue,
+ [in] unsigned int cDimension,
+ [in] double hold,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateLinearTransition (
+ [in] double duration,
+ [in] double finalValue,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateLinearVectorTransition (
+ [in] double duration,
+ [in] double *finalValue,
+ [in] unsigned int cDimension,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateLinearTransitionFromSpeed (
+ [in] double speed,
+ [in] double finalValue,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateLinearVectorTransitionFromSpeed (
+ [in] double speed,
+ [in] double *finalValue,
+ [in] unsigned int cDimension,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateSinusoidalTransitionFromVelocity (
+ [in] double duration,
+ [in] double period,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateSinusoidalTransitionFromRange (
+ [in] double duration,
+ [in] double minimumValue,
+ [in] double maximumValue,
+ [in] double period,
+ [in] UI_ANIMATION_SLOPE slope,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateAccelerateDecelerateTransition (
+ [in] double duration,
+ [in] double finalValue,
+ [in] double accelerationRatio,
+ [in] double decelerationRatio,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateReversalTransition (
+ [in] double duration,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateCubicTransition (
+ [in] double duration,
+ [in] double finalValue,
+ [in] double finalVelocity,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateCubicVectorTransition (
+ [in] double duration,
+ [in] double *finalValue,
+ [in] double *finalVelocity,
+ [in] unsigned int cDimension,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateSmoothStopTransition (
+ [in] double maximumDuration,
+ [in] double finalValue,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateParabolicTransitionFromAcceleration (
+ [in] double finalValue,
+ [in] double finalVelocity,
+ [in] double acceleration,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+ HRESULT __stdcall CreateCubicBezierLinearTransition (
+ [in] double duration,
+ [in] double finalValue,
+ [in] double x1,
+ [in] double y1,
+ [in] double x2,
+ [in] double y2,
+ [out] IUIAnimationTransition2 **ppTransition
+ );
+ HRESULT __stdcall CreateCubicBezierLinearVectorTransition (
+ [in] double duration,
+ [in] double *finalValue,
+ [in] unsigned int cDimension,
+ [in] double x1,
+ [in] double y1,
+ [in] double x2,
+ [in] double y2,
+ [out] IUIAnimationTransition2 **ppTransition
+ );
+};
+[
+ uuid(FCD91E03-3E3B-45AD-BBB1-6DFC8153743D),
+ helpstring("IUIAnimationTransitionFactory Interface")
+]
+interface IUIAnimationTransitionFactory : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall CreateTransition (
+ [in] IUIAnimationInterpolator *interpolator,
+ [out, retval] IUIAnimationTransition **transition
+ );
+};
+[
+ uuid(7815CBBA-DDF7-478C-A46C-7B6C738B7978),
+ helpstring("IUIAnimationInterpolator Interface")
+]
+interface IUIAnimationInterpolator : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall SetInitialValueAndVelocity (
+ [in] double initialValue,
+ [in] double initialVelocity
+ );
+ HRESULT __stdcall SetDuration (
+ [in] double duration
+ );
+ HRESULT __stdcall GetDuration (
+ [out, retval] double *duration
+ );
+ HRESULT __stdcall GetFinalValue (
+ [out, retval] double *value
+ );
+ HRESULT __stdcall InterpolateValue (
+ [in] double offset,
+ [out, retval] double *value
+ );
+ HRESULT __stdcall InterpolateVelocity (
+ [in] double offset,
+ [out, retval] double *velocity
+ );
+ HRESULT __stdcall GetDependencies (
+ [out] UI_ANIMATION_DEPENDENCIES *initialValueDependencies,
+ [out] UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies,
+ [out] UI_ANIMATION_DEPENDENCIES *durationDependencies
+ );
+};
+[
+ uuid(937D4916-C1A6-42D5-88D8-30344D6EFE31),
+ helpstring("IUIAnimationTransitionFactory2 Interface")
+]
+interface IUIAnimationTransitionFactory2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall CreateTransition (
+ [in] IUIAnimationInterpolator2 *interpolator,
+ [out, retval] IUIAnimationTransition2 **transition
+ );
+};
+[
+ uuid(EA76AFF8-EA22-4A23-A0EF-A6A966703518),
+ helpstring("IUIAnimationInterpolator2 Interface")
+]
+interface IUIAnimationInterpolator2 : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall GetDimension (
+ [out, retval] unsigned int *dimension
+ );
+ HRESULT __stdcall SetInitialValueAndVelocity (
+ [in] double *initialValue,
+ [in] double *initialVelocity,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall SetDuration (
+ [in] double duration
+ );
+ HRESULT __stdcall GetDuration (
+ [out, retval] double *duration
+ );
+ HRESULT __stdcall GetFinalValue (
+ [out] double *value,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall InterpolateValue (
+ [in] double offset,
+ [out] double *value,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall InterpolateVelocity (
+ [in] double offset,
+ [out] double *velocity,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetPrimitiveInterpolation (
+ [in] IUIAnimationPrimitiveInterpolation *interpolation,
+ [in] unsigned int cDimension
+ );
+ HRESULT __stdcall GetDependencies (
+ [out] UI_ANIMATION_DEPENDENCIES *initialValueDependencies,
+ [out] UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies,
+ [out] UI_ANIMATION_DEPENDENCIES *durationDependencies
+ );
+};
+[
+ uuid(BAB20D63-4361-45DA-A24F-AB8508846B5B),
+ helpstring("IUIAnimationPrimitiveInterpolation Interface")
+]
+interface IUIAnimationPrimitiveInterpolation : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall AddCubic (
+ [in] unsigned int dimension,
+ [in] double beginOffset,
+ [in] float constantCoefficient,
+ [in] float linearCoefficient,
+ [in] float quadraticCoefficient,
+ [in] float cubicCoefficient
+ );
+ HRESULT __stdcall AddSinusoidal (
+ [in] unsigned int dimension,
+ [in] double beginOffset,
+ [in] float bias,
+ [in] float amplitude,
+ [in] float frequency,
+ [in] float phase
+ );
+};
+[
+ uuid(6B0EFAD1-A053-41D6-9085-33A689144665),
+ helpstring("IUIAnimationTimer Interface")
+]
+interface IUIAnimationTimer : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall SetTimerUpdateHandler (
+ [in] IUIAnimationTimerUpdateHandler *updateHandler,
+ [in] UI_ANIMATION_IDLE_BEHAVIOR idleBehavior
+ );
+ HRESULT __stdcall SetTimerEventHandler (
+ [in] IUIAnimationTimerEventHandler *handler
+ );
+ HRESULT __stdcall Enable (void);
+ HRESULT __stdcall Disable (void);
+ HRESULT __stdcall IsEnabled (void);
+ HRESULT __stdcall GetTime (
+ [out] double *seconds
+ );
+ HRESULT __stdcall SetFrameRateThreshold (
+ [in] unsigned int framesPerSecond
+ );
+};
+[
+ uuid(195509B7-5D5E-4E3E-B278-EE3759B367AD),
+ helpstring("IUIAnimationTimerUpdateHandler Interface")
+]
+interface IUIAnimationTimerUpdateHandler : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnUpdate (
+ [in] double timeNow,
+ [out, retval] UI_ANIMATION_UPDATE_RESULT *result
+ );
+ HRESULT __stdcall SetTimerClientEventHandler (
+ [in] IUIAnimationTimerClientEventHandler *handler
+ );
+ HRESULT __stdcall ClearTimerClientEventHandler (void);
+};
+[
+ uuid(BEDB4DB6-94FA-4BFB-A47F-EF2D9E408C25),
+ helpstring("IUIAnimationTimerClientEventHandler Interface")
+]
+interface IUIAnimationTimerClientEventHandler : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnTimerClientStatusChanged (
+ [in] UI_ANIMATION_TIMER_CLIENT_STATUS newStatus,
+ [in] UI_ANIMATION_TIMER_CLIENT_STATUS previousStatus
+ );
+};
+[
+ uuid(274A7DEA-D771-4095-ABBD-8DF7ABD23CE3),
+ helpstring("IUIAnimationTimerEventHandler Interface")
+]
+interface IUIAnimationTimerEventHandler : IUnknown
+{
+ [id(0x60010000)]
+ HRESULT __stdcall OnPreUpdate (void);
+ HRESULT __stdcall OnPostUpdate (void);
+ HRESULT __stdcall OnRenderingTooSlow (
+ [in] unsigned int framesPerSecond
+ );
+};
------------------------------------------------------------------------------
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