On 10.05.2019 16:28, LRN wrote: > On 10.05.2019 15:53, NightStrike wrote: >> On Fri, May 10, 2019, 5:24 AM LRN wrote: >> >>> TBH, i'm starting to think that we should radically cut the GL headers >>> down and >>> only ship GL.h and GLU.h, just like MS does (and also glaux.h, probably). >>> The >>> rest can be installed separately. >>> >>> In case anyone still thinks that shipping a full set of OpenGL headers in >>> MinGW-w64-headers is a good idea, here's the patch that updates the >>> headers to >>> a fresh git revision. >> >> Why remove them? > > Because someone has to keep them up to date as long as they are part of > mingw-w64-headers. > > An analogy: if we pretend for a second that a small part of the Boost headers > (that Boost authors do not edit) is documented to be mandatory for inclusion > in > mingw-w64-headers, then shipping all GL headers is equivalent to shipping all > Boost headers. >
So, it's been a week. Any other opinions? Does anyone want the patch to be pushed?
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