On 10.05.2019 16:28, LRN wrote:
> On 10.05.2019 15:53, NightStrike wrote:
>> On Fri, May 10, 2019, 5:24 AM LRN wrote:
>>
>>> TBH, i'm starting to think that we should radically cut the GL headers
>>> down and
>>> only ship GL.h and GLU.h, just like MS does (and also glaux.h, probably).
>>> The
>>> rest can be installed separately.
>>>
>>> In case anyone still thinks that shipping a full set of OpenGL headers in
>>> MinGW-w64-headers is a good idea, here's the patch that updates the
>>> headers to
>>> a fresh git revision.
>>
>> Why remove them?
> 
> Because someone has to keep them up to date as long as they are part of
> mingw-w64-headers.
> 
> An analogy: if we pretend for a second that a small part of the Boost headers
> (that Boost authors do not edit) is documented to be mandatory for inclusion 
> in
> mingw-w64-headers, then shipping all GL headers is equivalent to shipping all
> Boost headers.
> 

So, it's been a week. Any other opinions? Does anyone want the patch to be 
pushed?

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