On 9/30/20 1:09 PM, Martin Storsjö wrote: > On Wed, 30 Sep 2020, Biswapriyo Nath wrote: > >> > > BTW, an unrelated point, but - if working on the mediafoundation > headers, ffmpeg is a project happens to use them a bit, so if doing > changes, I'd appreciate if you'd check that ffmpeg still builds (and > ends up with mediafoundation enabled). > > The ffmpeg mediafoundation code also happens to use local > redeclarations of many mediafoundation constants (to allow it to build > with older versions of mingw-w64 and WinSDK) - so if working on header > changes, it can also be useful to try building with a modified version > that actually use the SDK headers properly: > https://github.com/mstorsjo/ffmpeg/commits/mfenc-use-sdk > > (With current mingw-w64, all constants that are used are available, > except for CODECAPI_AVScenarioInfo.) > > // Martin > >
No, it is very much related. Thanks for that. This could probably be expanded to other major projects too, for validation before major mingw-w64 updates are released. _______________________________________________ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public