On 9/30/20 1:09 PM, Martin Storsjö wrote:
> On Wed, 30 Sep 2020, Biswapriyo Nath wrote:
>
>>
>
> BTW, an unrelated point, but - if working on the mediafoundation
> headers, ffmpeg is a project happens to use them a bit, so if doing
> changes, I'd appreciate if you'd check that ffmpeg still builds (and
> ends up with mediafoundation enabled).
>
> The ffmpeg mediafoundation code also happens to use local
> redeclarations of many mediafoundation constants (to allow it to build
> with older versions of mingw-w64 and WinSDK) - so if working on header
> changes, it can also be useful to try building with a modified version
> that actually use the SDK headers properly:
> https://github.com/mstorsjo/ffmpeg/commits/mfenc-use-sdk
>
> (With current mingw-w64, all constants that are used are available,
> except for CODECAPI_AVScenarioInfo.)
>
> // Martin
>
>

No, it is very much related. Thanks for that. This could probably be
expanded to other major projects too, for validation before major
mingw-w64 updates are released.


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