Dear All,

I am trying to run MITK remotely using the VirtualGL package
(www.virtualgl.org) which allows to run imaging applications through
the network without noticable delay in interactiion. The MITK itself
(without VirtualGL) runs fine on the server desktop (CentOS 64 bit) as
well as remotely through the standard X session (though extreamely
slow in this case).
When running through the VirtualGL there is a problem with redrawing
which I am trying to pinpoint. The 3D image stays black though you can
see the correct image for a tiny moment while rotating it, so it looks
like it gets continuosly erased. The images in 2D planes display fine,
but any annotations (say distance measurements) can be seen for a tiny
moment and then get erased by the image itself. Other than that, image
manipulations are extreamely smooth and fast through the remote
connection, so I would realy like to feagure out on which side the
problem occurs. So basically I have two questions:

1) Did anybody use MITK with VirtualGL?
2) Does MITK use the OpenGL overlay? VirtualGL requires the presense
of the overlay support on the client machine, but I don't have it on
both client and server and MITK works fine as I mentioned above.

Thank you in advance for any input.

Alex Lisovich

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