Yesterday I got the latest svn version of MITK and now it works fine
with VirtualGL from the remote computer over ~500kb/s network!
Looks like VirtualGL+MITK is a perfect combination for telepathology
applications

Alex



On Tue, Feb 19, 2008 at 4:01 AM, Baumhauer Matthias
<[EMAIL PROTECTED]> wrote:
> Dear all,
>
>  actually, due to a conference, our department is not well-staffed. 
> Therefore, we apologize for delayed answers on the users list.
>
>  To my best knowledge, we didn't try MITK and VirtualGL, yet.
>  In general, MITK uses a custom build toolkit, called IIL, for 2D rendering, 
> while 3D content is rendered by VTK.
>
>
>  > The 3D image stays black though you can
>  > see the correct image for a tiny moment while rotating it, so it looks
>  > like it gets continuosly erased.
>
>  Most likely this is a VTK related problem. It sounds like if the OpenGL 
> buffer is not flushed properly.
>  We are also aware of problems with some OpenGL drivers, beside the ones from 
> Nvidia, where setting the VTK rendering mode to "immediate" may help.
>  Check this out: vtkMapper::GlobalImmediateModeRenderingOn();
>
>  May be you also check out if VirtualGL has already been discussed on the 
> vtkusers list.
>
>  Regards,
>
>  Matthias
>
>
>  Matthias Baumhauer                      Phone:  (+49) 6221/42-2328
>  Deutsches Krebsforschungszentrum        Fax:    (+49) 6221/42-2345
>  Div. Medical and Biological Informatics (E130)
>  Im Neuenheimer Feld 280                 email:  [EMAIL PROTECTED]
>  D-69120 Heidelberg, Germany             http://www.dkfz-heidelberg.de/de/mbi
>
>
>
>  -----Ursprüngliche Nachricht-----
>  Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alex Lisovich
>  Gesendet: Freitag, 15. Februar 2008 19:17
>  An: [email protected]
>  Betreff: [mitk-users] MITK and VirtualGL
>
>
>
>  Dear All,
>
>  I am trying to run MITK remotely using the VirtualGL package
>  (www.virtualgl.org) which allows to run imaging applications through
>  the network without noticable delay in interactiion. The MITK itself
>  (without VirtualGL) runs fine on the server desktop (CentOS 64 bit) as
>  well as remotely through the standard X session (though extreamely
>  slow in this case).
>  When running through the VirtualGL there is a problem with redrawing
>  which I am trying to pinpoint. The 3D image stays black though you can
>  see the correct image for a tiny moment while rotating it, so it looks
>  like it gets continuosly erased. The images in 2D planes display fine,
>  but any annotations (say distance measurements) can be seen for a tiny
>  moment and then get erased by the image itself. Other than that, image
>  manipulations are extreamely smooth and fast through the remote
>  connection, so I would realy like to feagure out on which side the
>  problem occurs. So basically I have two questions:
>
>  1) Did anybody use MITK with VirtualGL?
>  2) Does MITK use the OpenGL overlay? VirtualGL requires the presense
>  of the overlay support on the client machine, but I don't have it on
>  both client and server and MITK works fine as I mentioned above.
>
>  Thank you in advance for any input.
>
>  Alex Lisovich
>
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