Hi Sebastian, > MITK now compiles fine without POCO, I had to patch > mitkMemoryUtilities.cpp (see below) and mitk/Utilities/CMakeLists.txt > as you mentioned.
Fantastic! I will open a bug for MacOS integration and upload your supplied patch below. After we reviewed it, it will eventually go into our repository (there is still no official strategy about supporting MacOS, unfortunately) > The patch I proposed earlier in this thread for the OpenGL-Includes > was wrong, I'm sorry. > Line 25 of Core/Rendering/mitkGL.h is right as it is (#ifndef > __APPLE__). > > > Let me know if you still got problems. A patch for a working Mac OS X > build system would also be very appreciated ;-) > > I'm working on it... > Great! Le us know if you run into further problems. Cheers, Sascha ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ mitk-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mitk-users
