The reason I ask is that I'm getting these compiler errors:

/scratch/kent/MITK/MITK/Modules/GPGPU/mitkGPGPU.h:39:20: error:
GL/glx.h: No such file or directory
/scratch/kent/MITK/MITK/Modules/GPGPU/mitkGPGPU.h:43:19: error:
GL/gl.h: No such file or directory

The reason those come up is that they're X11-based headers. They don't
get included if the platform is WIN32, but they do for any other
platform.

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