Dear Kent,

we are currently working on our OS X support. From time to time, some 
experimental builds were already successful on OS X. 
However, at the moment, OS X is not part of our continuous integration concept, 
and thus, no dartclients build OS X MITKs.

I would like to invite you to register at bugs.mitk.org and to report MITK 
bugs. Both, the mitkGPGPU.h, and the QT3_SUPPORT problem sound like reasonable 
new bugs to me. Typically, if these bugs do not entail larger redesigns, they 
should be fixed within few weeks.

The mitkGPGPU module is quite new; you could take it out of the build process, 
this could make your X11 app run.

Notice: The MITK module concept employs cmake to add only those modules to your 
MITK build solution, which are requested by other modules or openCherry 
bundles. At the moment I don't see any usage of the mitkGPGPU module. Therefore 
it shouldn't be build by default. 



Regards,

Matthias

  

-----Original Message-----
From: kent williams [mailto:[email protected]] 
Sent: Friday, October 02, 2009 11:48 PM
To: [email protected]
Subject: [mitk-users] Does MITK only support X11 on Mac OSX?

The reason I ask is that I'm getting these compiler errors:

/scratch/kent/MITK/MITK/Modules/GPGPU/mitkGPGPU.h:39:20: error:
GL/glx.h: No such file or directory
/scratch/kent/MITK/MITK/Modules/GPGPU/mitkGPGPU.h:43:19: error:
GL/gl.h: No such file or directory

The reason those come up is that they're X11-based headers. They don't
get included if the platform is WIN32, but they do for any other
platform.

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