Hello fellow knights of MITK,
I am on a fairly recent (abt. 6 weeks old) MITK superbuild and currently
working on a UI plugin which should allow selecting a region (rectangular
volume) in render view. Yet I'm stuck in reliably getting mouse input from
3D.
My first trace is the mitkManipulator [1] but I can't a way to attach it to
the current scene.
I also tried adapting the "MoveSurfaceInteractor" example [2] but couldn't
work it out for the mouse either :(
Can anyone comment which would be the correct way to allow catching mouse
input in the render area (or is the correct term "view" or "scene"?)?
It would also help if you could point me to the MITK UI code that does the
"Display" tab. My hunt for that ended nowhere.
Thanks in advance,
Ghazall
[1] http://www.mitk.net/mitkdoc232/d0/d20/classmitkView.htm#a50
[2] http://docs.mitk.org/nightly-qt4/Step10_8cpp-example.html
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