Hello mitk users,

I'm trying to add a new PlugIn in the mitkWorkBench where the interactions
with a mitk::Plane are similar to those of the ClippingPlane PlugIn, but
without the use of Tools.  I defined a mitk::AffineInteractor3D::Pointer
m_PlaneInteractor and tried to use SetInteractionModeToRotation() to have
the same behaviour as the Rotation Tool of the Clipping Plane PlugIn. But
the application crashes and I am quite lost with the way the original
plugin manage the interactions.

This is how I set the interaction behaviour :

    if (m_PlaneInteractor.IsNull())
    {
        m_PlaneInteractor =
mitk::AffineInteractor3D::New("AffineInteractor3D", nodeplane);
    }

    m_PlaneInteractor->SetInteractionModeToRotation();

mitk::GlobalInteraction::GetInstance()->AddInteractor(m_PlaneInteractor);

If someone could give me a clue with the process to do, it would be very
helpful.

Thank you

-- 
*Alyson ROGER*

*[email protected] <[email protected]>*
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