Just a quick question:
My workbench every once in a while stops during startup in vtkOpenGLRenderWindow::GetZbufferData(...) line 1440:
// Error checking
// Must clear previous errors first.
while(glGetError() != GL_NO_ERROR)
{
;
}
// Must clear previous errors first.
while(glGetError() != GL_NO_ERROR)
{
;
}
The application doesn't respond, shows a white window and I have to restart it.
Does this happen to others as well?
Best,
Ingmar
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