Hi Marco,
I hope you are well.
Thanks, I’ll brush up on my C++ skills and take a look.
M


From: "Nolden, Marco" <m.nol...@dkfz-heidelberg.de>
Date: Wednesday, 3 March 2021 at 17:14
To: "Clarkson, Matt" <m.clark...@ucl.ac.uk>, "mitk-users@lists.sourceforge.net" 
<mitk-users@lists.sourceforge.net>
Subject: AW: Segmentation Algorithms

Hi Matt,

I think the source code is the best reference ;) I would assume it’s mostly ITK 
based, e.g.

https://phabricator.mitk.org/source/mitk/browse/develop/Modules/Segmentation/Interactions/mitkWatershedTool.cpp$107<https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fphabricator.mitk.org%2Fsource%2Fmitk%2Fbrowse%2Fdevelop%2FModules%2FSegmentation%2FInteractions%2FmitkWatershedTool.cpp%24107&data=04%7C01%7C%7C827ffe0edafd4a470c7908d8de67d2a9%7C1faf88fea9984c5b93c9210a11d9a5c2%7C0%7C0%7C637503884782288834%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=Uy8Ov%2FrchPc073a2AmQPprLtVqcBnCMBoSaEjmk%2FfCk%3D&reserved=0>

for the watershed.

Hope that helps.

Marco


Von: Clarkson, Matt <m.clark...@ucl.ac.uk>
Gesendet: Dienstag, 2. März 2021 20:49
An: mitk-users@lists.sourceforge.net
Betreff: [mitk-users] Segmentation Algorithms

Hi Everyone,

Can someone point me towards exactly which algorithms are implemented in the 3D 
segmentation plugins.

Eg. Fast Marching 3D, Region Growing 3D, Watershed?

I did try looking in the documentation, but they are fairly brief. I presume 
these are classic algorithms, but it would be good to know exactly the 
algorithm or have a paper reference, as there are so many variants of similar 
algorithms.

Thanks

Matt

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