Hi Raphael, yes, this is a job for your mapper. For example, see mitkBoundingShapeVtkMapper3D.cpp (GenerateDataForRenderer()). Here, local coords are used and vtkTransforms are then used to apply the geometry. You can also work with global coords without transforms if that works better for your mapper.
Best, Stefan ________________________________________ Von: Raphael Erard <raphael.er...@adis-sa.com> Gesendet: Dienstag, 31. Oktober 2023 11:59 An: mitk-users@lists.sourceforge.net Betreff: [Extern] - [mitk-users] Custom MITK data and renderer Dear All, I’m trying to implement my own custom data type (based on BaseData) with its own custom mapper (based on VtkMapper). It works fine and shows the visualisation correctly. However, I cannot see where the geometry enters the picture. If I add an offset or a rotation to the data, the visualisation does not follow. It this a job for my mapper? I do not understand by looking at the existing codebase where the magic happens for existing MITK types and mappers. Thanks for your help, Raphael _______________________________________________ mitk-users mailing list mitk-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mitk-users