On Thu, 2008-02-07 at 15:55 +0100, mjs2020 wrote:
> Hi Albert,
> mesa-common-dev was installed, I just upgraded  it to 7.0.2-4.
> The installed files from this package are:
> /usr/include/GL/gl.h
> /usr/include/GL/glext.h
> /usr/include/GL/gl_mangle.h
> /usr/include/GL/glx.h
> /usr/include/GL/glx_mangle.h
> /usr/include/GL/glxext.h
> 
> but still from scons the same response:
> merlin:/home/mjs2020/Mixxx/mixxx# scons
> scons: Reading SConscript files ...
> Platform: Linux
> QT path: /usr/share/qt4
> Loading qt4 tool...
> Checking for C library portaudio... yes
> Checking for C library mad... yes
> Checking for C library id3tag... yes
> Checking for C library vorbisfile... yes
> Checking for C library vorbis... yes
> Checking for C library ogg... yes
> Checking for C library GL... no
> Checking for C library opengl32... no
> Checking for C header file 
> /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h... no
> Did not find OpenGL development files, exiting!
> 
> no idea about this... the last line looks like it's checking a OSX path 
> dut looking into the sconscript file the check actually seems correct...
> no idea here!

Two lines above that it say "Checking for C library GL... no" first
(that checks for the Linux GL header)... for simplicity, the same code
checks for the standard GL lib/header on each platform. So, that's not
the problem....

This seems very strange. I take it you're running Gutsy? I wonder if
it's worth trying a newer version of scons... (or try deleting all the
".scons*" files in the mixxx directory, maybe the cache got messed up)

Thanks,
Albert


> thanks anyway,
> mjs2020
> 
> Albert Santoni wrote:
> > Hi mjs2020,
> > 
> > Try installing the "mesa-common-dev" package, and see if that helps...
> > 
> > Thanks,
> > Albert
> > 
> > On Tue, 2008-02-05 at 14:58 +0100, mjs2020 wrote:
> >> Hi guys,
> >> I'm trying to compile from SVN (to get the Hercules Mk1 Mac ed. working, 
> >> see other mail thread).
> >> I am on Debian Lenny (updated from etch) and I've solved all 
> >> dependancies (afaik).
> >> I'm following the instructions here:
> >> http://mixxx.sourceforge.net/wiki/index.php/SVN_Repository#eeePC
> >>
> >> ██ mjs2020 @ ~/Mixxx/mixxx
> >> ██ 13:27:42 $ scons
> >> scons: Reading SConscript files ...
> >> Platform: Linux
> >> QT path: /usr/share/qt4
> >> Loading qt4 tool...
> >> Checking for C library portaudio... yes
> >> Checking for C library mad... yes
> >> Checking for C library id3tag... yes
> >> Checking for C library vorbisfile... yes
> >> Checking for C library vorbis... yes
> >> Checking for C library ogg... yes
> >> Checking for C library GL... no
> >> Checking for C library opengl32... no
> >> Checking for C header file 
> >> /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h... no
> >> Did not find OpenGL development files, exiting!
> >>
> >> but I do have that file here:
> >> /usr/include/GL/gl.h
> >>
> >> I tried setting the environment variable $LIBPATH='/usr/include' but 
> >> that hasn't changed things.
> >> I tried to go hack at the sconscript overriding the check but i get the 
> >> same kind of error about asound library (and I have the correct *-dev 
> >> packages installed).
> >> I believe there is a problem with the conf.CheckLib function in scons. I 
> >> tried reading around the scons website and in google but haven't found 
> >> any useful info.
> >>
> >> Anyone have any idea about this?
> >> thanks, ciao
> >> mjs2020
> >>
> > 
> > 
> 


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