On Thu, 2008-02-07 at 15:55 +0100, mjs2020 wrote: > Hi Albert, > mesa-common-dev was installed, I just upgraded it to 7.0.2-4. > The installed files from this package are: > /usr/include/GL/gl.h > /usr/include/GL/glext.h > /usr/include/GL/gl_mangle.h > /usr/include/GL/glx.h > /usr/include/GL/glx_mangle.h > /usr/include/GL/glxext.h > > but still from scons the same response: > merlin:/home/mjs2020/Mixxx/mixxx# scons > scons: Reading SConscript files ... > Platform: Linux > QT path: /usr/share/qt4 > Loading qt4 tool... > Checking for C library portaudio... yes > Checking for C library mad... yes > Checking for C library id3tag... yes > Checking for C library vorbisfile... yes > Checking for C library vorbis... yes > Checking for C library ogg... yes > Checking for C library GL... no > Checking for C library opengl32... no > Checking for C header file > /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h... no > Did not find OpenGL development files, exiting! > > no idea about this... the last line looks like it's checking a OSX path > dut looking into the sconscript file the check actually seems correct... > no idea here!
Two lines above that it say "Checking for C library GL... no" first (that checks for the Linux GL header)... for simplicity, the same code checks for the standard GL lib/header on each platform. So, that's not the problem.... This seems very strange. I take it you're running Gutsy? I wonder if it's worth trying a newer version of scons... (or try deleting all the ".scons*" files in the mixxx directory, maybe the cache got messed up) Thanks, Albert > thanks anyway, > mjs2020 > > Albert Santoni wrote: > > Hi mjs2020, > > > > Try installing the "mesa-common-dev" package, and see if that helps... > > > > Thanks, > > Albert > > > > On Tue, 2008-02-05 at 14:58 +0100, mjs2020 wrote: > >> Hi guys, > >> I'm trying to compile from SVN (to get the Hercules Mk1 Mac ed. working, > >> see other mail thread). > >> I am on Debian Lenny (updated from etch) and I've solved all > >> dependancies (afaik). > >> I'm following the instructions here: > >> http://mixxx.sourceforge.net/wiki/index.php/SVN_Repository#eeePC > >> > >> ██ mjs2020 @ ~/Mixxx/mixxx > >> ██ 13:27:42 $ scons > >> scons: Reading SConscript files ... > >> Platform: Linux > >> QT path: /usr/share/qt4 > >> Loading qt4 tool... > >> Checking for C library portaudio... yes > >> Checking for C library mad... yes > >> Checking for C library id3tag... yes > >> Checking for C library vorbisfile... yes > >> Checking for C library vorbis... yes > >> Checking for C library ogg... yes > >> Checking for C library GL... no > >> Checking for C library opengl32... no > >> Checking for C header file > >> /System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h... no > >> Did not find OpenGL development files, exiting! > >> > >> but I do have that file here: > >> /usr/include/GL/gl.h > >> > >> I tried setting the environment variable $LIBPATH='/usr/include' but > >> that hasn't changed things. > >> I tried to go hack at the sconscript overriding the check but i get the > >> same kind of error about asound library (and I have the correct *-dev > >> packages installed). > >> I believe there is a problem with the conf.CheckLib function in scons. I > >> tried reading around the scons website and in google but haven't found > >> any useful info. > >> > >> Anyone have any idea about this? > >> thanks, ciao > >> mjs2020 > >> > > > > > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
