On Sun, Jul 13, 2008 at 11:38 PM, Russell Ryan <[EMAIL PROTECTED]> wrote: > Hey all, > > I just merged my branch into trunk. For those that don't know I've been > working on a replacement for the visual waveform code as part of GSOC. > We're going to package this code with the upcoming 'beta 4' release to > try and discover any problems it might have. Releasing a beta4 is good > because we've fixed a lot of critical bugs, and it would be good to > confirm with people who reported the bugs that the issues have been > resolved before the 1.6.0 release. > > First off, you should update your version of the code, because the > layout has changed a good deal. The brief summary is that: > > 1) Visual code is completely separated from Engine* code. > 2) Visual code no longer lives in 'visual', but now 'waveform'. > 3) The WaveSummary thread is now in charge of generating the visual > waveform data as well as the waveform overview data. > 4) The two same visual widgets are available, 'simple' and 'visual'. A > non-GL accelerated version of this is in progress, but it's currently > too slow to be usable compared to the GL accelerated version. > 5) The code has feature parity with the old visual waveform, and more is > coming. This is just the core of the code. > > If we find that there are a lot of mysterious crashes reported in beta4, > our plan is to roll back this merge and let me work things out in my > branch until the problems are fixed.
First impression: awesome! Is it just my imagination or are these waveforms actually higher resolution? They are certainly faster. And whatever you did made the slowness of the VU-meters go away too, which was really bugging me. My dream is to be able to DJ from OpenBSD, and this is the second last step in that (the only thing left is to fix the BPM Detector thread eating the processor and making the currently playing stream skip). Thank you so so much. Question: when you say GL accelerated do you mean DRI? Because OpenBSD does not have DRI in the kernel yet, so I'm definitely not using it, but it still runs acceptably fast for me. -Nick ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
