Hello. Adam Davison wrote: > What values are you getting from the controller?
0-127 based on absolute position, with 0 being at the bottom of the slider, which would be the forwardmost position of our imaginary record. It's just a straight vertical slider, hence the triangle approximation, with the center base of the triangle tangent to the imaginary record. (It has a relative mode too but that's not useful for accurate positioning.) > Do you really mean the playposition control? I think that's a > continuous double valued control object ranging from 0.0 to the length > of the song in seconds? Actually it ranges from 0.0-1.0 regardless of song length, so that's the reason for the variable intervals. > Or do you mean the pitch slider? Which > probably really does have 128 positions. The problem is that the track will drift during scratching if there isn't some accurate way to keep the slider position locked to the track position. Using the "scratch" control acts more like a jog wheel with no spring-back since it was tying the slider's relative position to the plackback speed and direction. I.e. if I slide my finger up an inch and hold it, the track will play backwards at a certain speed even if I stop moving my finger. Perhaps the vinyl control code has some answers? Where should I look? Sean <<--------------------------------------------------------------------------------->> This E-Mail message has been scanned for viruses and cleared by >>SmartMail<< from Smarter Technology, Inc. <<--------------------------------------------------------------------------------->> ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
