The build script -D'd __MACX__ and a bunch of source files used it,
which is silly when Apple's gcc defines __APPLE__. The patch below
fixes this.
Also, there's a bunch of places in the code that use __WIN__ and
there's other places that use __WIN32__. I *think* __WIN32__ is the
canonical #define. Both are defined by the SConscript, though. I'm
going to clean these up but I'm not entirely sure which to standardize
on. Also, the sconscript line that makes __WIN__ reads
env.Append(CXXFLAGS = '-DWIN32 -D__WIN__ -DUNICODE -D_WINDOWS') #for soundtouch
but I don't see where this is important. Also there's Q_WS_WIN which I
am guessing is a Qt #define.
FURTHER some places use __UNIX__ and some places use __LINUX__. I'm
planning to add __OpenBSD__ too. What should we do about all this?
Index: lib/ladspa/SConscript
===================================================================
--- lib/ladspa/SConscript (revision 2471)
+++ lib/ladspa/SConscript (working copy)
@@ -1,4 +1,6 @@
#We want to build the LADSPA plugins without any "lib" prefix on
POSIX platforms.
+
+#Import('*') #make these all part of a hierarchical build
env = Environment(SHLIBPREFIX='')
env.Append(CPPPATH=['.'], ENV = os.environ)
SConscript(['caps/SConscript'], exports='env')
Index: src/soundsourceoggvorbis.cpp
===================================================================
--- src/soundsourceoggvorbis.cpp (revision 2471)
+++ src/soundsourceoggvorbis.cpp (working copy)
@@ -22,7 +22,7 @@
#include <fcntl.h>
#endif
-#ifdef __MACX__
+#ifdef __APPLE__
#ifdef __i386
#define OV_ENDIAN_ARG 0
#else
Index: src/configobject.cpp
===================================================================
--- src/configobject.cpp (revision 2471)
+++ src/configobject.cpp (working copy)
@@ -28,7 +28,7 @@
#include <windows.h>
#endif
-#ifdef __MACX__
+#ifdef __APPLE__
#include <CoreFoundation/CoreFoundation.h>
#endif
@@ -683,7 +683,7 @@
GetModuleFileName(NULL, (WCHAR *)str, 200);
qConfigPath = QFileInfo(str).dirPath();
#endif
-#ifdef __MACX__
+#ifdef __APPLE__
// Set the path relative to the bundle directory
CFURLRef pluginRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFStringRef macPath = CFURLCopyFileSystemPath(pluginRef,
kCFURLPOSIXPathStyle);
Index: src/SConscript
===================================================================
--- src/SConscript (revision 2471)
+++ src/SConscript (working copy)
@@ -506,7 +506,7 @@
env.Append(CXXFLAGS = '-DTEMPORAL -D__UNIX__ -D__LINUX__
-DBPMSCHEME_FILE=\\".mixxxbpmscheme.xml\\"
-DSETTINGS_FILE=\\".mixxx.cfg\\" -DTRACK_FILE=\\".mixxxtrack.xml\\"')
env.Append(CXXFLAGS = '-DUNIX_SHARE_PATH=\\"' +
ARGUMENTS.get('prefix', '/usr/local') + '/share/mixxx\\"')
elif platform == 'osx':
- env.Append(CXXFLAGS = '-D__MACX__
-DBPMSCHEME_FILE=\\".mixxxbpmscheme.xml\\"
-DSETTINGS_FILE=\\".mixxx.cfg\\" -DTRACK_FILE=\\".mixxxtrack.xml\\"')
+ env.Append(CXXFLAGS = '-DBPMSCHEME_FILE=\\".mixxxbpmscheme.xml\\"
-DSETTINGS_FILE=\\".mixxx.cfg\\" -DTRACK_FILE=\\".mixxxtrack.xml\\"')
elif platform == 'win32':
env.Append(CXXFLAGS = '-D__WIN32__
-DBPMSCHEME_FILE=\\"mixxxbpmschemes.xml\\"
-DSETTINGS_FILE=\\"mixxx.cfg\\" -DTRACK_FILE=\\"mixxxtrack.xml\\"')
Index: src/enginespectralback.h
===================================================================
--- src/enginespectralback.h (revision 2471)
+++ src/enginespectralback.h (working copy)
@@ -12,14 +12,13 @@
#include "engineobject.h"
#include <math.h>
-#ifndef __MACX__
+#ifdef __APPLE__
+#include <fftw.h>
+#include <rfftw.h>
+#else
#include <sfftw.h>
#include <srfftw.h>
#endif
-#ifdef __MACX__
-#include <fftw.h>
-#include <rfftw.h>
-#endif
/**
* Perfoms an inverse FFT on data in polar coordinates.
Index: src/old/wvisualwaveform.cpp
===================================================================
--- src/old/wvisualwaveform.cpp (revision 2471)
+++ src/old/wvisualwaveform.cpp (working copy)
@@ -34,7 +34,7 @@
installEventFilter(this);
-#ifdef __MACX__
+#ifdef __APPLE__
// Hack to reduce load in GUI thread. This makes the system behave
// "correctly" on MacOS X, where it would otherwise stall the system
// for some seconds now and then.
Index: src/old/playerportaudio.cpp
===================================================================
--- src/old/playerportaudio.cpp (revision 2471)
+++ src/old/playerportaudio.cpp (working copy)
@@ -740,7 +740,7 @@
#ifdef __LINUX__
return QStringList("OSS (PA)");
#endif
- #ifdef __MACX__
+ #ifdef __APPLE__
return QStringList("CoreAudio (PA)");
#endif
#ifdef __WIN__
Index: src/rtthread.h
===================================================================
--- src/rtthread.h (revision 2471)
+++ src/rtthread.h (working copy)
@@ -22,7 +22,7 @@
#ifndef RTTHREAD_H
#define RTTHREAD_H
-#ifdef __MACX__
+#ifdef __APPLE__
#include <mach/mach_init.h>
#include <mach/task_policy.h>
#include <mach/thread_act.h>
@@ -35,7 +35,7 @@
#include <sys/resource.h>
#endif
-#ifdef __MACX__
+#ifdef __APPLE__
int get_bus_speed();
#endif
Index: src/soundmanager.cpp
===================================================================
--- src/soundmanager.cpp (revision 2471)
+++ src/soundmanager.cpp (working copy)
@@ -335,7 +335,7 @@
//Do something more advanced one day if you like - Adam
setHostAPI(MIXXX_PORTAUDIO_DIRECTSOUND_STRING);
#endif
-#ifdef __MACX__
+#ifdef __APPLE__
setHostAPI(MIXXX_PORTAUDIO_COREAUDIO_STRING);
#endif
}
Index: src/reader.cpp
===================================================================
--- src/reader.cpp (revision 2471)
+++ src/reader.cpp (working copy)
@@ -238,7 +238,7 @@
void Reader::run()
{
//qDebug() << "Reader running...";
-#ifdef __MACX__
+#ifdef __APPLE__
rtThread();
#endif
Index: src/rtthread.cpp
===================================================================
--- src/rtthread.cpp (revision 2471)
+++ src/rtthread.cpp (working copy)
@@ -23,7 +23,7 @@
#include <qobject.h>
#include <QDebug>
-#ifdef __MACX__
+#ifdef __APPLE__
int get_bus_speed()
{
int mib[2];
@@ -43,7 +43,7 @@
void rtThread()
{
-#ifdef __MACX__
+#ifdef __APPLE__
struct thread_time_constraint_policy ttcpolicy;
kern_return_t theError;
/* This is in AbsoluteTime units, which are equal to
@@ -64,7 +64,7 @@
qDebug() << "Can't do thread_policy_set";
#endif
#ifdef __UNIX__
-#ifndef __MACX__
+#ifndef __APPLE__
// Try to set realtime priority on the current executing thread.
This should be used in time-critical
// producer threads.
struct sched_param schp;
Index: src/ladspaloader.cpp
===================================================================
--- src/ladspaloader.cpp (revision 2471)
+++ src/ladspaloader.cpp (working copy)
@@ -32,7 +32,7 @@
#ifdef __LINUX__
paths.push_back ("/usr/lib/ladspa/");
paths.push_back ("/usr/lib64/ladspa/");
-#elif __MACX__
+#elif __APPLE__
paths.push_back ("/Library/Audio/Plug-ins/LADSPA");
paths.push_back ("../../ladspa_plugins"); //ladspa_plugins
directory in Mixxx.app bundle
paths.push_back ("Mixxx.app/ladspa_plugins");
//ladspa_plugins directory in Mixxx.app bundle
Index: src/mixxx.cpp
===================================================================
--- src/mixxx.cpp (revision 2471)
+++ src/mixxx.cpp (working copy)
@@ -86,12 +86,7 @@
qDebug() << "Mixxx" << VERSION << buildRevision << "is starting...";
setWindowTitle(tr("Mixxx " VERSION));
-#ifdef __MACX__
setWindowIcon(QIcon(":icon.svg"));
-#else
- setWindowIcon(QIcon(":icon.svg"));
- //setWindowIcon(QIcon(":iconsmall.png")); //This is a smaller
16x16 icon, looks cleaner...
-#endif
//Reset pointer to players
soundmanager = 0;
Index: src/main.cpp
===================================================================
--- src/main.cpp (revision 2471)
+++ src/main.cpp (working copy)
@@ -153,7 +153,7 @@
//Hack to make QT4 find the plugins when packaging in the Mixxx.app
bundle on OS X.
//See http://doc.trolltech.com/4.3/deployment-mac.html for details.
-#ifdef __MACX__
+#ifdef __APPLE__
QDir dir(QApplication::applicationDirPath());
dir.cdUp();
dir.cd("plugins");
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