wow, thanks for the thorough testing. Some of these bugs are Not Mine, but I'll try to fix the ones I can.
On Thu, 2010-03-04 at 19:15 +0100, jus wrote: > My Specs: > Macbook CD2 1,83Ghz 2GB Ram > OSX 10.5.8 > Traktor Scratch Vinyl I don't have a traktor scratch vinyl, so you'll have to help me debug some of the specific issues you're seeing with it. > > Crash: > * Start vinyl, start Mixxx and double-click on track in library to load in > Player 1-->Crash yeah this is a known bug. I'll see if there's a way I can fix it easily. > > Sound: > * Artefacts when moving record slowly, tapping on record or hit the brake > * Heavy Distortion (like reverb) when moving the vinyl if "Pitch independent > time stretch" is activated in preferences, > goes along with frequent CPU spikes ( 80%-->140% CPU CoreDuo2) I doubt I can fix this stuff. this sounds more like audio engine problems than vinyl control. (unless you hear something different with the regular trunk, that is). > > Vinyl-control: > * "Play" button reflect its current state only sometimes,triaged with > Pitchfader /BPM Display /Pitch Rate not showing changes > If so, the track sometimes skips some seconds . right now, I only turn on the "play" button if the record has been playing at a steady pitch for more than half a second. Is that not a good idea? And I'm not sure what you mean by "triaged" here. > * When using a skin with Hotkeys, the Hotkeys are fired twice , first on > Button down, second on Button up > * When using a skin with Hotkeys, the "Hotcues preview the Cue when the > player is stopped" feature does not work anymore Not My Bugs. > * End-of-record & Needle skip warning does not work Can you add the following code to src/vinylcontrolxwax.cpp at line 307: qDebug() << iPosition; Play the record, and you should see lots of numbers spit out on the command line. Then, when the record reaches the end and starts skipping, the numbers will start repeating (with some -1s in there too). Can you give me a number (rounded to 1000 or so) that represents when the record starts skipping? > > GUI: > * Would be nice to have a Keyboard shortcut to activate the Vinyl Control 2 , > same for Vinyl Mode yeah I guess I should just hack one in for testing > * "Trancer-DJO-3" skin.xml : Line 8 (c&p error), Line 1047-1056 (obsolete > since v1.8) > * Rectangle around the track area overlays all other infos which result in > wrong tooltips that's odd. might be a mac / linux issue. the rectangle is a bit of a hack, so I'm not surprised it's causing a problem. > > > Some general Questions: > * Is it possible to skip to the beginning of a track when dropping the needle > on the records` lead-In? It should already be doing that, so I'll take a look at this. > * Is it possible to scroll trough the library when spinning the record > fore/back on the records` scroll zone? > And then to play the selected track with placing the needle to the play > zone? ohhhhh, so that's what that's for. I won't be able to hack this, so it probably won't get implemented unless someone does a lot of work to tie the GUI code to the vinyl code. Do people really use this? All of the DJs I've seen just go to the keyboard when they want to select a new track. > * Is it possible to have a kind of scratch mode? how would that be different from just scratching? > If i use the crossfader in ABS/REL Mode the signal is cutted and the track > stops playing for that moment. > In CONST mode the tracks does not care either I'm not sure what you mean here. I'll take a look and see if the crossfader messes anything up. > . > * Is your "looking for skinname-fullscreen when activating fullscreen mode" > patch already included? no, but that's in my DJO-hacks tree which is based on 1.7 but also has the vinyl code. > > > Keep up the good work, > jus > thanks again for the bug report, owen ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
