Nice to see we have similar points of view.

About the grid layout I have to say I actually like it, supposing my
proposal is chosen I'll ask to the community which layout they prefer and
implement the one that has more support. I can do this while starting to
develop the code changes, which don't require subjective opinion.

Thank you for your explanation.

2016-03-22 23:25 GMT+01:00 Daniel Schürmann <dasch...@mixxx.org>:

> Hi Ferran,
>
> Yes, orphan cue point is it. I must have miss read it, since we already
> have this feature in the cue properties tab.
> A position and a hot cue number, where the later can be 0 = orphan.
>
> From this point of view your have proposed (1. from my mail below) a Skin
> integrated "Hot-Cue" widget, with is petty much the same what I had in mind
> when talking about the Button Grid.
>
>
>
> Am 22.03.2016 um 22:52 schrieb Ferran Pujol Camins:
>
> Okay I think now I understand you.
> I think what you mean is the same thing that I called "orphan cue points
> support" in the proposal.
>
> In the current proposal, a cue point is always tied to a hot cue. When the
> hot cue is cleared, the cue point is deleted rather than simply unassigned.
> This means there are no cue points other than the ones assigned to hot cues.
>
> If I understood you correctly, what you call the cue stock would be a list
> with cue points assigned to a hot cue but also unassigned cue points
> (orphan cue points). If the DJ clears a hot cue, the hot cue is shown empty
> (ready to have a new cue point assigned). But the cue point is not deleted,
> but rather unassigned, so it can still be accessed through the stock list
> and assigned to another hot cue.
>
> Could you confirm that what you meant is actually similar to what I
> explain in section 6.1 Support orphan cue points?
>
> 2016-03-22 21:00 GMT+01:00 Daniel Schürmann <dasch...@mixxx.org>:
>
>> Hi Ferran,
>>
>> Your current proposal already works for me.
>>
>> My ideas came up when thinking about a slick controller intergeneration.
>>
>> After our discussion I am not sure if we need it at all, including the
>> button grid.
>> It can be probably overdone or hard to handle.
>>
>> But lets explain my original idea a bit more compared to the current
>> state (please correct)
>>
>> In the current view we have a table of hot-cue slots, statical mapped to
>> the hot-cue cos
>> The top of the list is always hot cue 1. This is easy and simple.
>>
>> My idea was to have two representations of a cue list:
>> 1: the mapped cues list or button Grid
>> 2: A cue stock, which contains all track position markers including hot
>> cues.
>>
>> Now the DJ can add a hotcue marker to any position stored in the stock
>> list.
>> This will reassign the related hot-cue button on the controller.
>> He is also able to sign temporary position to the hot-cue buttons without
>> loosing any cue point
>> in the stock list or messing around with it.
>>
>>
>>
>>
>> Am 22.03.2016 um 16:29 schrieb Ferran Pujol Camins:
>>
>>
>> 2016-03-22 16:14 GMT+01:00 Daniel Schürmann < <dasch...@mixxx.org>
>> dasch...@mixxx.org>:
>>
>>> IMHO it is not required to reflect the exactly the controller layout.
>>> It was only my thought about how to reflect a static button grid with
>>> probably multi layers and labels on the controller in your GUI.
>>
>>
>> So would a 2x4 (2 rows 4 buttons per row) layout with 4 pages work for
>> you?
>>
>> 2016-03-22 16:14 GMT+01:00 Daniel Schürmann <dasch...@mixxx.org>:
>>
>>> If I got it right, the first four Cue-points are tied to the hot cues.
>>> If a user wants to map a hot cue button to a different cue, he has to
>>> shift the new cue to the top.
>>>
>>
>> I'm not sure what you mean here.
>> As explained in the proposal, a cue point is always tied to some hot cue.
>> This for the sake of simplicity.
>>
>> A cue point can be set to any hot cue, regardless of its type. There's
>> nothing as hot cues that can only hold loops nor hot cues that can only
>> hold cue points.
>> If a user wants to map a hot cue to a different cue point, he can either
>> clear the hot cue and set a new cue point or move the current cue point to
>> a new position and rename it.
>>
>> 2016-03-22 16:14 GMT+01:00 Daniel Schürmann <dasch...@mixxx.org>:
>>
>>> He probably wants to to map a cue to a button, by doping it to a button
>>> grid ..
>>>
>>
>> Again, cue points are always tied to some hot cue.
>>
>> But I'm afraid I'm not getting your concers. Could you please elaborate
>> what worries you a little more?
>>
>>
>>
>
>
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